Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Logic Gates
7 条留言
MrChampion671 2024 年 9 月 22 日 下午 1:31 
I don’t understand that very last part. There’s always multiple right answers.
Plastique45 - Legend 2019 年 11 月 23 日 下午 4:22 
Terrible idea. This takes forever and is completely wrong for this game. Would be great in a science game with no time limit, but with a bomb timer and other modules it's completely wrong.
LordZarovich 2019 年 4 月 18 日 下午 12:14 
@Groover Excellent, thank you so much!
Groover  [作者] 2019 年 4 月 18 日 上午 5:59 
@Eugene The buttons cycle through input configurations. A configuration is a certain state of the 8 input LED's on the left. E.g. 10010011 (1=on, 0=off) The 4 outputs of gate A through D will be on or off based on the input and the gate type. The first step of solving the module is to determine the gate types of A through D.
LordZarovich 2019 年 3 月 14 日 上午 10:36 
Would it be possible to see a ten-second or so clip of this module in action? I don't yet understand the function of the PREV/NEXT buttons.
zdaysavior 2018 年 7 月 10 日 上午 10:41 
Gates are a bit easy to do once you learn them, but can be a bit confusing at first, gates with only two inputs like these are pretty simple, once you get into ones with 3-4+, then it gets hard
Ricky O'Shae 2018 年 7 月 7 日 上午 7:10 
This makes my head hurt. i never could understand gate logic