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From the 3d model, to the texture maps and even the LOD are all impeccable
RichColorClarity LUT - by Isaiah53six,
Softer Shadows - by boformer,
No Radioactive Desert And More!,
Clouds & Fog Toggler,
Daylight Classic - Daylight Classic - by BloodyPenguin
1. Fixed aliasing due to illumination map, also illumination map works much better now
2. Deleted some overlaped faces and corrected some misaligned vertices (Overall tris count got reduced from 12,716 to 12,448. Nice, clean geometry)
3. Improved textures. Previous version was somewhat blank and really lack contrast, but now it is much better, mainly due to new windows color.
4. Added highlights on the side facades, it really adds depth to the building and making the form more interesting.
By the way, I will upload a new asset i made (Park Entrance) on Monday - max Tuesday. I made a main model, only the LOD left, but It wouldn't take much time.
Thanks for support everyone! Will be delivering the best I can
A nice chance to see this building in isolation, not surrounded by its real-life lower Manhattan neighbors. It's impressive enough in its real-life context, but more so when it can be seen from afar at all angles.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1300481693