The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Steel, my beloved 2021 年 6 月 29 日 下午 9:12 
Works with Rep?
Xalum  [作者] 2018 年 6 月 3 日 上午 6:54 
I can add exceptions for meat boy and punching bag but the other thing definitely won't be easy
Piber 2018 年 6 月 1 日 下午 10:52 
This seems to affect a lot more than just orbitals. I'm getting a level 3 meat boy stuck in a follower position, and even punching bag is stuck in the follower train. The positons of orbitals seem to mess up at times too, but I imagine with this api that's really difficult to fix. I really like the concept though.
Xalum  [作者] 2018 年 4 月 2 日 下午 1:49 
+Da_Lost #rekt Check out the social circle mod. I think it's what you're looking for
Phoebe 2018 年 4 月 2 日 上午 8:59 
Make one with an opposite effect plz. Just imagine succubus as an orbital...
Xalum  [作者] 2018 年 3 月 29 日 下午 12:54 
It has it's uses. Being able to position your orbitals exactly where you want them so you can hide behind them in a bullet-hell section especially
Jupiter 2018 年 3 月 29 日 下午 12:26 
thats what i said
DGroovin 2018 年 3 月 29 日 下午 12:13 
seems like a nerf doesn't it?
Stinomite 2018 年 3 月 29 日 上午 9:55 
thanks
Xalum  [作者] 2018 年 3 月 29 日 上午 9:50 
+Dr.PotatoSalad Check out the social circle mod. It might be what you're after
Stinomite 2018 年 3 月 29 日 上午 9:44 
Can you make one that does the opposite affect (makes following familiars into orbiting familiars)
Jupiter 2018 年 3 月 28 日 下午 7:14 
this just ruins the point of orbitals
Phoebe 2018 年 3 月 28 日 上午 9:13 
interesting...
Stewartisme 2018 年 3 月 27 日 下午 4:09 
neat
the7screw 2018 年 3 月 27 日 上午 3:49 
cool