Total War: WARHAMMER II

Total War: WARHAMMER II

Grand Order of the Reiksguard - All In One Collection
272 kommentarer
Hurand 2. sep. 2022 kl. 17:56 
This one is now available for WH3 guys! Go get it ;)
SolidGhost38 2. sep. 2022 kl. 11:13 
Nox. This mod is gold. I am waiting here, very excited, for you to share this with us in WH 3. Indeed my favourite REIKSGUARD mods!!
Ronin 1. sep. 2022 kl. 8:40 
Please Make This For Warhammer 3!!!
Halliday 30. aug. 2022 kl. 9:05 
Thanks Mr Ackshually!
Kippesnikkel 29. aug. 2022 kl. 8:38 
Oyubaat. If you read a couple of comments down you can see a clear discussion about this. Have a nice day!
Halliday 28. aug. 2022 kl. 15:30 
Hi Nox - is there a plan to port this over to Warhammer 3 by any chance?
MarkyMark 25. aug. 2022 kl. 13:43 
Love your mods! looking forward to them in Warhammer 3 Immortal Empires
Kippesnikkel 25. aug. 2022 kl. 10:38 
You sir are a legend.
Nox  [ophavsmand] 25. aug. 2022 kl. 9:41 
Hey Kippesnikkel, I am currently working on it, so bear with me a little longer. As expected they change some things, so I have to adjust and rebuild some parts of my mods for them to work again in Game 3. But i'm making progress and I hope to have them ready soon.
Kippesnikkel 23. aug. 2022 kl. 12:46 
Nox. Grand campaign has been released. It's unbearable to play without your mods <3
RC-1138 2. maj 2022 kl. 4:22 
Dear Nox

Sir, I would like your permission to attempt to combine your mod with another, may I have your permission to do so?
Kippesnikkel 23. feb. 2022 kl. 23:39 
Thank you for the update Nox. Looking forward to use them on Warhammer 3!
Nox  [ophavsmand] 23. feb. 2022 kl. 14:38 
Hey Guys, thank you for your kind words!

I know i have been rather absent for some time. However i haven't forgotten about these mods, i'm really happy to see so many of you care about them and i will of course port them over to Warhammer 3 as soon as mod support has been released and the empire becomes playable!

As for other questions:
- yes, they do benefit from technologies you can find all the details on the individual unit pages linked in the description.
- I would like to make to make a submod to change their values for SFO but unfortunately i haven't played it so far and don't know which stats they would need to be balanced. If I knew which stats they would need to fit in i could make a submod to change their values accordingly.
Kippesnikkel 20. feb. 2022 kl. 5:23 
Hey Nox. Just here to tell you how awesome and cool this mod is. I'm hoping so much you will make it for Warhammer 3 as well!!
Degtyarev 10. feb. 2022 kl. 11:12 
Your mod is awesome mate, I always use it. I recently started playing SFO but its hard to use it there as its not balanced. Do you plan on making a SFO version ?
Hurand 25. jan. 2022 kl. 7:20 
The same as the last guy, awesome mod and a must have for me.

I would love to see it back in WH3
Kippesnikkel 8. dec. 2021 kl. 8:14 
Hey Nox. How's life!
Just came by to tell you it's the most amazing mod and I always use it!
Please make it for Warhammer 3 as well!
Azure 4. dec. 2021 kl. 6:34 
will the technology affect this mod?
Yeetus The Mighty 31. aug. 2021 kl. 14:54 
Just one question, i seem to have a small problem with this mod, namely the fact that Karl Franz's AI becomes really stupid and underperforms every single time, in 3 different campaigns he was down to a few settlements by turn 50, and i've even ran a timelapse and what seems to happen is that he is just failing all around in diplomacy, declares war on elector counts, doesn't confederate anyone, and just ends up getting steamrolled by vampire counts, anyone else experiencing similar issue?
No Name 29. aug. 2021 kl. 1:22 
Is there any way you can make the infantry units in this mod get recognized as infantry by the game? I have several skills mods and a legendary lord from mixu mods that recognize the 8 other empire units mods I have that add units and so those units from those mods are able to benefit from the skill lines but since the game doesn't recognize these as infantry they don't benefit. Especially have the great sword unit recognized as a great sword unit would be great as well so I can use banners and stuff that require the unit to be a great sword.
Nox  [ophavsmand] 13. aug. 2021 kl. 12:27 
Hey Seeping Barrel master,
that is correct, sorry if the description isn't clear enough on this. Since the original reiksfort could only be built by Reikland i kept it this way. However there is an option via Submod to add them to other factions (you need to enable both the original and the submod): https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1341623217&tscn=1628850324

This will allow every playable empire faction to build the reiksfort and as a result recruit these units :)
MaroonPhoenix 6. aug. 2021 kl. 3:18 
Danke Nox
DerelicDiety 31. juli 2021 kl. 14:34 
Thx @Nox
Nox  [ophavsmand] 29. juli 2021 kl. 13:21 
Hey Guys, the mod should be up to date once more. Sorry for the delay, I'm currenty not playing the game so i don't always notice new updates right away. I didn't encounter any issues but let me know if you find any!
No Name 27. juli 2021 kl. 18:25 
Going to test this but if there is any unique animations for this mod there will be a 100% chance of it being broken and will have to redone because the patch broke every unit mod that had unique animations which is why it took so long for mods like Kislev to be updated and why chaos dwarfs still isn't updated.
Maitrenaos 27. juli 2021 kl. 2:05 
For the moment, the mod works.
I play the empire since 2 weeks with the obseletes mods and it works, good play ^^
No Name 26. juli 2021 kl. 20:15 
Is there going to be an update?
Purge8642 22. juli 2021 kl. 23:43 
Amazing mod, does it need an update? If so, we'd really love if you could! :D :steamhappy::steammocking:
いずみさぎり 22. juli 2021 kl. 2:31 
Please update:cinnamon:
Lukasao 20. juli 2021 kl. 13:20 
any update for new patch?
Maitrenaos 17. juli 2021 kl. 4:17 
Hello @Nox!

I recently discovered your mods for the empire troops on total warhammer 2 and frankly good work!

But with the recent update, the mods have become "Obsolete", could you please update them ?

Thanks to you and have a nice day !
NINA rojozangre 17. maj 2021 kl. 20:57 
@Nox HELLO:steamhappy:

Will you make a -SubMoD SFO- for your amazing MOD? 🔴
Sigmar 18. apr. 2021 kl. 13:36 
Worked fine for me yesterday.
Halliday 18. apr. 2021 kl. 7:18 
Hi, is this mod working for anyone?
junitigapagi 29. mar. 2021 kl. 21:49 
SFO compatibility?
Settlements 27. mar. 2021 kl. 12:33 
Can't recruit or see any unit cards after building the reik castle.
Nova015 27. mar. 2021 kl. 11:19 
Any chance for an update?
DeathNote 25. mar. 2021 kl. 19:37 
Considering how weak empire infantry units are I don't think it make unbalanced. I also have a supply line mod so my campaign is hard enough as is.
romavictor 23. mar. 2021 kl. 13:04 
@Mp-Karl

It certainly did before recent updates. I have not confirmed since T&T or Rakarth though. I only activate the mod when playing as Empire as I think it might make Empire unbalanced. FUN to fight against though.
DeathNote 23. mar. 2021 kl. 12:47 
Does this still work?
GIGroundNPound 16. feb. 2021 kl. 15:42 
@Wolfram, yes they do. I have checked the tables personally and can verify that the techs & character skills do apply to them.
[⦿] Wolfram 16. feb. 2021 kl. 15:26 
Now the question is, do they work with buffs to Reiksguard units in the campaign?
Rider of Tang 21. jan. 2021 kl. 11:41 
Reiksguards don't use hand guns, they only use melee weapons.
WarDog 21. jan. 2021 kl. 8:06 
Anybody able to do an SFO submod? Would be much appreciated!
Purge8642 9. jan. 2021 kl. 10:58 
Can NPCs use these units if I'm playing, let's say, Lizardmen, and I come across Reikland Empire units, could I end up fighting them?
Purge8642 9. jan. 2021 kl. 6:32 
Enjoying the mod so far, they're really much needed units for The Empire. I was wondering, will these mods be added and expanded upon in TWW3?
SovereigN7 9. jan. 2021 kl. 3:45 
@Toby2600
My experience in modded coop campaigns is you both have to have the same exact mod load order or you will get a version mismatch. Also if you use Kadrin's Mod manager, that causes issues when you switch to multiplayer, you have to do a file ->clean data then use the vanilla launcher.
Toby2600 8. dec. 2020 kl. 2:37 
Something in the update prevents this mod from being used in a Mortal Empires Co-Op campaign. When me and a friend had it activated we were unable to join each others games. Tried re-downloading the mod and starting a new game. Neither worked. Anyone else have this happen?
VörðrNíðhöggr 6. dec. 2020 kl. 17:07 
Could you please standarize infantry units hp, I understand that ranged unit stays behind in this for game balance, but why do sword and shield infantry have less hp than greatswords?
지구연합 4. dec. 2020 kl. 6:19 
Please update... thank you