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If you still experiencing the issue, please go to c:\Users\{username}\AppData\Roaming\Surviving Mars\logs\ directory, delete the logs, then start the game and load a save. Quit the game and please upload the log files to Pastebin for example.
https://ibb.co/HCyj6tn
I do know that the rover will endlessly try to go after stuff inside a landscaping project but it can't reach because landscaping blocks off the inside.
I dunno, my rover just wouldn't auto explore after my drones built him and I toggled the option on. I had to manually tell him to go to every anomaly.
Do you have a map coordinate or save that exhibits this anomaly?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1542863522
and disable the old ModConfig. It is an optional dependency to my mods.
Game time threads are persistent, so each time the save is loaded it adds another thread.
Easiest way around it is to store a persistent reference to the thread.
https://pastebin.com/w0Y16fMa (drop-in replacement for function AutoExploreInstallThread)
https://forum.paradoxplaza.com/forum/index.php?threads/dev-diary-12-challenge-accepted-by-boian-spasov-from-haemimont-games.1120832/
Not sure if it's related to just them, or if it's an issue with them and a bunch of "run every day at 01:00" mods like I have enabled causing my game to hit buffer and freeze (It's like what happened in Fallout 4's Sim Settlements until we where able to tweak the threads setting.)