Distance
5 bit space: virtual physics engine demo
3 条留言
Sperzieb00n  [作者] 2018 年 9 月 30 日 上午 8:23 
that is a very hard one to explain, counters store momentum as animation speed, momentum change comes from a rig that outputs the sinus and cosinus as frequency modulated pulses; you basically just increase and decrease two counters at a rate depending on where you aim thrust.
GAMEMASTER-THX 2018 年 9 月 30 日 上午 5:04 
Oh, and the in-game spaceship's movement please. Thank you.
GAMEMASTER-THX 2018 年 9 月 12 日 下午 5:25 
Mate, can you teach us how to build the in-game controllers (The ones that controll the TV) for this level, please ? Thank you.