安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






It was the first match with your mod installed and the bug occured in conjunction with the activation of the 25% fusion power increase from the moon base-completion, so I jumped to conclusions too fast.
So, the bug: I got the beyond earth mystery in my current match. First just one rocket landed to get resources, just as usual. Then, when I had to pick the next rocket, I had to choose four of them before I could continue playing.
One of these rockets then prompted another window to choose the next rocket...and upon finishing that one, it got crazy.
The three or four rockets per project...I had to pick them all and after that new rockets got added to my pinned-tab indefinitely, causing my game to slow down and lastly freeze.
Since the other two mods are a new mission commander and a repair-time modifier for pipe-leaks and broken cables, I thought I might ask you first, since the changes from your mod seem to be the most extensive.
Other fashion is not available. English is the language of the game.
i played with Paradox as sponsor, it normaly grants 3 more breaktroughs so maybe a conflict there?
but is there anyone out there who has tried to see if this works on current campaign saves??
Even the improved telescope can't account for the increase.
Are there more anomalies you can scan?