Overgrowth

Overgrowth

Bomber - March Map Jam 2018
37 条留言
Zed  [作者] 2018 年 4 月 3 日 上午 1:36 
Thanks, tis appreciated. :steamhappy:
Jer9-Carver 2018 年 4 月 3 日 上午 1:23 
You're welcome!
Zed  [作者] 2018 年 4 月 2 日 下午 8:46 
Thanks man! It worked
Zed  [作者] 2018 年 4 月 2 日 下午 8:44 
Okay :D will do.

Jer9-Carver 2018 年 4 月 2 日 下午 4:42 
try send_global_message "go_to_main_menu" I think that's the code to send it back to the main menu. I'd have to check though ;D
Zed  [作者] 2018 年 4 月 2 日 下午 3:05 
Thanks for the response! I was hoping someone'd find that little guy...

Well since a lot of the crete in the statue area is chipped off, I could have wheelbarrows of it, and I could make the site look more make shift.

I try to get the player sent to the main menu, (send_global_message "levelwin", or something.)

Doesn't work. I don't know what I did wrong! xD
Jer9-Carver 2018 年 4 月 2 日 上午 4:08 
Nice map! really liked the openness of it, allows you to stealth kill the majority of rabbits on site. Really digged the quarry bit, cool use of assets to show the rabbits are bound. (Also found the secret! ;D)
If you're looking for ways to detail the area a bit more, perhaps you could sort of turn it into a quarry island where they were mining for something? :) Great ending! Though perhaps you should send the player back to main menu after the scene ends.
Zed  [作者] 2018 年 4 月 1 日 下午 8:29 
I don't know what happened, but the (W.I.P) part of the title was removed. I don't know if I did anything wrong, but it is a work in progress mod and I'd like some feedback on the mod as it progresses.
Zed  [作者] 2018 年 4 月 1 日 下午 3:38 
Did the mod persist in the mod menu even though it says it wasn't installed? if not you may have accidentally unsubscribed.

Big update. BIG update. It'll have to download anyway so you may as well try reinstalling.

The area previously blocked off is now filled with an open crete... range... or something with slaves. I will add dialogues for slaves and other stuff.
Froge 2018 年 3 月 29 日 上午 8:54 
When I go to the mods area, it says it's not installed. Is there any way I can fix that?
Zed  [作者] 2018 年 3 月 28 日 上午 1:10 
At least, I think so.
Zed  [作者] 2018 年 3 月 28 日 上午 1:06 
Old Therium-2, no more!
Zed  [作者] 2018 年 3 月 28 日 上午 1:00 
Wow only one object. Gigabyte file for an open book. Will update.
Zed  [作者] 2018 年 3 月 28 日 上午 12:58 
Oh right... I'll see if it runs without T2, I don't know that I used any assets asside from a few prefabs, which I ungrouped.
kavika 2018 年 3 月 28 日 上午 12:49 
"does it cause any major problems?"
Not really, but it does make for an additional giant download I think.
Zed  [作者] 2018 年 3 月 28 日 上午 12:41 
Big(ish) update! Haven't gotten rid of old T2 stuff. Haven't added any either, (that is, to my knowledge I haven't added anything from the old T2.)
Zed  [作者] 2018 年 3 月 27 日 下午 9:46 
Ohhhh... Uhh... I will update my mod. How serious are they about this?

I'll remember to deactivate the mod when working on something for the workshop... because I know it can be a little annoying, but does it cause any major problems?
Gyrth 2018 年 3 月 27 日 下午 6:43 
https://imgur.com/a/xY1Cj
Constance said to stop using the Therium-2 objects from the workshop since they are all included in the main game now. Only the paths have changed.
Zed  [作者] 2018 年 3 月 25 日 下午 7:26 
Arkin45... a question:

HOW DO YOU DO THAT WITH THE TEXT! I MUST KNOW!
Zed  [作者] 2018 年 3 月 25 日 下午 7:23 
Saylen! It's under Data/Objects/therium/hotspots/explosive.xml or the other explosion in there, test each for what feels right.
Zed  [作者] 2018 年 3 月 25 日 下午 7:21 
Oh thanks Arkin45, I haven't been able to respond, had no internet.
I'm still suprised at everyone's suprise.
saylen 2018 年 3 月 24 日 上午 10:38 
I just have a question
the bomb at the end you find it in which folder?
because I did not find it...
OneBear 2018 年 3 月 24 日 上午 9:38 
the level was even called "bomber" , and i didn't get it till the very end :D
Zed  [作者] 2018 年 3 月 23 日 下午 9:35 
Turns out a lot of people like it, so... *happiness
Zed  [作者] 2018 年 3 月 23 日 下午 9:34 
Thanks Kat! Re-playing my mod I had doubts, the ending, I thought, was rather anti-climactic.

Thought it would be obvious. :steamhappy:
Komegatze 2018 年 3 月 23 日 下午 8:46 
anyways, i just finished your mod, and It was amazing, even though I knew the theme, the ending is really suprising
Komegatze 2018 年 3 月 23 日 下午 5:11 
oh okay well I can teach you how to update your mod
Zed  [作者] 2018 年 3 月 23 日 下午 4:38 
Right, you see, I don't know how to update my mod ( where to put the updated file so that it knows what to update,) and I may have mixed up remastered and old items, plus I did use grouped/prefabbed objects that can no longer load through the remastered edition...

If there is any real problem with having it, or it's just super inconvenient, I'll see what I can do, but why do you want me to do anything about it?
Komegatze 2018 年 3 月 23 日 下午 4:33 
can you change it so it doesn't need Therium 2 because Therium 2 is a default in Overgrowth
Zed  [作者] 2018 年 3 月 23 日 下午 4:18 
I really appreciate it saylen!
saylen 2018 年 3 月 23 日 下午 3:42 
this level is really cool and I like the end :steamhappy:
Zed  [作者] 2018 年 3 月 22 日 下午 6:23 
Thanks Blueq! I feel like I could've put more into the look of the level, but I just wanted it to be fun and short. I'm glad you liked it. :steamhappy:
blueq 2018 年 3 月 22 日 下午 6:19 
I liked it, level design was pretty good, A short story that fit the theme, and ending was cool. A few bugs I noticed, but they're not game breaking. Good job!
Zed  [作者] 2018 年 3 月 21 日 下午 7:05 
Did the checkpoints work alright?
Zed  [作者] 2018 年 3 月 21 日 下午 7:03 
Yeah, it was a little anti-climactic. I like the way it looked though xD
Zed  [作者] 2018 年 3 月 21 日 下午 6:49 
I'm assuming you played it then xD

Thanks. Watermelon is one of my favourite fruits.
Zed  [作者] 2018 年 3 月 21 日 下午 4:27 
Uhh since at the end it doesn't always go to the menu... you may have to do it manually after the cutscene. Which is super crappy but I don't really know how to stop that from happening. I'm sure there is a global message that can transport you there, and that's all it does, but right now I'm stuck with "levelwin"