Sid Meier's Civilization V

Sid Meier's Civilization V

[G&K] Amestris (Fullmetal Alchemist)
118 条留言
rotsenjm95 2023 年 10 月 18 日 下午 7:26 
city art style must be european
Jmlucas18 2019 年 3 月 10 日 上午 9:31 
Does this mod work properly? First time playing and I wanna check before I download.
Throbby 2017 年 9 月 14 日 下午 1:07 
buggy as fuck
chief/spartan 2017 年 3 月 29 日 下午 7:52 
Seems to require BNW, don't know why because I can remember it working before without it.
LCPL T. Lance [Bot] 2016 年 11 月 30 日 下午 11:35 
Can't find the leader
LifeofaGoon 2016 年 9 月 24 日 上午 5:20 
doesn't seem to want to play ? ... i have all the requiremnts but can't find fuhrer king bradley as a playable character
The Red Naxela 2016 年 8 月 9 日 上午 9:36 
mod missing dependencies? what dependencies?
MamaCoffeeCat 2016 年 4 月 30 日 下午 4:06 
BNW Compatable please.
Nubsy 2016 年 3 月 1 日 下午 6:18 
is this BNW compatible?
yrtimd 2015 年 9 月 20 日 上午 7:47 
Like the civ but it would be better if the soldiers were to have blue uniforms and the alchemist to have a diffrent animation
Old Greg 2015 年 7 月 7 日 下午 8:49 
So how does the AI use this civ?
GozenSho 2015 年 4 月 30 日 下午 1:04 
brave new world version plz? XD
ALaVerga 2014 年 12 月 29 日 下午 8:41 
Should there be no Music playing?...
LUT_FAN 2014 年 12 月 28 日 上午 1:57 
can you make it on BNW(brave new world)
Skysarereal 2014 年 12 月 20 日 下午 10:47 
Can you add a direct download link?
Jango 2014 年 11 月 3 日 下午 8:47 
omg yay!
RJ 2014 年 10 月 30 日 上午 7:05 
Why does this mod use the native american art style when Amestris is modeled after imperial european states?
KnightwhosaysNi 2014 年 10 月 2 日 下午 6:56 
There should be a second Amestris civ, but instead of furher Bradley it'd be Roy Mustang.
You could keep the unique units, but change the unique ability to, drumroll, MINISKIRTS!
It reduces empire unhappiness by 10% and decreasses purchase and upkeep costs on units by 25%!
Rayne 2014 年 9 月 20 日 下午 7:19 
I hit subscribe but it doesnt seem to want to give me the download. o.o
foxtap99 2014 年 9 月 6 日 上午 7:26 
its a great mod i really like it but i would think making the military units blue like in the show would be a cool detail but its not needed just a nice little detail that would make the mod even better :D
Devastator5042 2014 年 8 月 7 日 上午 10:04 
loved it only civ i play on in sp would love to have BNW formatting and multiplayer functionality the only other thing is i feel the state alchemist is unlocked a little late in the game
lilcarpenterdude 2014 年 7 月 30 日 上午 10:23 
Im having issues with steam workshop downlaods. can i get a direct download link?
~SILK~ 2014 年 7 月 29 日 下午 3:22 
if only there was a vanilla version... :(
Tater 2014 年 6 月 22 日 下午 8:52 
nice work :D
frankley73 2014 年 6 月 18 日 上午 1:16 
When do you get Homunculi, as I can't build them on BNW? Also, several of the areas where the icon of Amestris is meant to appear just have the standard icon (I've only seen this in the religion overview so far.)
KCloud 2014 年 6 月 17 日 下午 4:30 
Does this work with BNW because i can't see the Civ?
Dan Dapper Raptor 2014 年 5 月 10 日 下午 5:42 
I think I found a bug. In G&K Greece has the ability to make State Alchemists. Incidentally, they took over 2/3 of the continent recently. Coincidence?
Dang 2014 年 5 月 10 日 下午 5:39 
Swag. Thanks.

If you could do a couple key things, that would be fantastic.

1. ISHIBAL MOD!!!!! No, seriously. That would be great.

2. Replace the visuals with pics from FMA:B. They're far prettier.

3. I have yet to playtest it yet, but if you could just double-check its BNW compatibility that would be greatly appreciated.

Now I'm off to start up a game pitting Gendo Ikari against this.
Blackwolf30014 2014 年 3 月 22 日 下午 6:56 
Retexture the UU's and it would be 10/10
GoldenFlameZero 2014 年 3 月 9 日 下午 7:59 
Doesn't seem to work for multiplayer
cheeseburger 2014 年 2 月 14 日 上午 2:20 
awesome.
Nowaepon 2014 年 2 月 11 日 上午 7:13 
It's "Führer" not "Fürer". :)
Is there a map of Fullmetal Alchemist, too?
Would be fantastic...
Captian Shelly 2014 年 2 月 10 日 下午 6:48 
law of equivilent exchange trade something for equal value so a great game for a amzaing game it breaks the law
Look into my eyes 2014 年 2 月 9 日 上午 8:49 
Itd be sick if ye made more full metal alchemist mods like ishval maby?
knightofnee88 2014 年 2 月 8 日 下午 4:22 
been looking for something like this
ThesInsanePickle 2014 年 2 月 6 日 下午 7:00 
spelled Fuhrer wrong :P
Wind 2014 年 1 月 23 日 下午 12:12 
i have gold
Wind 2014 年 1 月 23 日 下午 12:12 
i cant get this to work
Artisan Partisan 2013 年 12 月 10 日 下午 6:57 
OH FUCK YES
Partical man 2013 年 11 月 16 日 下午 12:59 
This is the greatest thing I've seen in a while.
Captain Sassy 2013 年 9 月 9 日 下午 10:00 
Final thought, Bradley's ability could be "Dog of the Military" where all military units get a bonus of attacking cities or armored units and receives +1-2 science for each state alchemist. Sorry for the long chain of posts, I've been trying to come up with a coherent mod idea for FMA for a loooong time and if you know of anyone if not yourself, that would be interested in creating this kind of mod I would love to help in any way I can! Thanks for reading my numerous long ass posts ^^
Captain Sassy 2013 年 9 月 9 日 下午 9:59 
Costly either way but it gives a non-combative unit that boosts the strength of cities (50%) and alchemists/homunculi (Double) or can transform a metallic resource (iron, aluminium, silver, copper, gold, or any others I'm forgetting) to another metallic resource once, boost science once, or perform a 'miracle' in foreign nation to add tourism/influence to your nation (requires BNW obviously). That last part can be altered so it requires a missionary or prophet if you wish to program such. Wonders idea possibly Statue of the Sun God Leto (boosts happiness/faith and effectiveness of missionaries), Nation Transmutation Array (works similar to Great Wall, reduces the strength of all enemy units within your borders, increases strength of alchemists/homunculi and reduces the production cost of alchemists, homunculi, alchemical labs, and or produces a free philosopher stone unit).
Captain Sassy 2013 年 9 月 9 日 下午 9:58 
It would enhance the science gain from red water. It also unlocks a unit called Philosopher's Stone. In order to make one you would have to either (haven't figured out which would be better in implimentation) 'sacrifice' a city which would be razing it and depending on the population (divided by half), give the unit that would appear in its place the number of uses it'd have. Or simply have a state alchemist go to a source of red water and place a unit on any spot next to the source (up to six) and the alchemist could sacrifice them and the number of units taken gives it the number of uses. It also destroys the source of red water.
Captain Sassy 2013 年 9 月 9 日 下午 9:57 
After Military Science is researched you could add the tech Human Transmutation which unlocks Homunculi that could be created but with a much different intention in my mind. It would stagnate your city's population growth while constructing one, require a source of RW, only 6 can exist simultaneously throughout the game (you can figure out why not seven lolz), and could be a powerful unit that would be good against riflemen/infantry or armored units but weak against state alchemists. HT would unlock a new building called Alchemical Lab that requires a source of red water (but doesn't use it up like a mint with silver/gold).
Captain Sassy 2013 年 9 月 9 日 下午 9:56 
I thought this would be an excellent mod but I do have some reservations about it. A good idea would be to add a technology called Alchemy probably leading up to Chemistry (just move the Gunpowder tech up and place Alchemy in the new vacant spot), which unlocks the State Alchemist unit. This tech would also reveal a new resource (another idea), Red Water. It would look like a red oasis or even red oil, and would probably be good for production and science. State Alchemists could take up one source of RW just like tanks take up oil.
SgtSweetieBelle 2013 年 9 月 1 日 下午 3:52 
Definitely needs music!

Peace: Nightfall in Central City http://www.youtube.com/watch?v=a1VBeQlmJJA
War: The Intrepid http://www.youtube.com/watch?v=_scbziJUEog
czwisler777 2013 年 8 月 30 日 下午 9:34 
This is really cool...but it needs to be for BNW.
ARustyOven 2013 年 7 月 26 日 下午 4:46 
I Approve this Mod for best Anime Mod of the Month :3
State Alchemist 2013 年 7 月 20 日 下午 5:51 
as my name suggests naturally i have to get this.
York 2013 年 6 月 26 日 下午 11:48 
you should make a scenario!!!