Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

Charlie Don't Surf
96 条留言
Marine Veteran 2023 年 10 月 20 日 下午 4:03 
can you add bots support? and could you add PBR boats?
TS2 2023 年 3 月 27 日 上午 1:39 
The only error that remains on map load is as follows:

[0150.52] Warning: Warning, Failed to compile Material Instance VNTE-CharlieDontSurf.Materials.Custom_Pictures with Base M_VN_MASTER_PBR for platform PC-D3D-SM5, Default Material will be used in game.

Besides that, the loading screen movie does not have to be included in the Packages directory, and also will not play from there. The game only ever checks the ROGame/Movies directory—be it in the Install directory, or a manually created one in the Config directory in the Documents folder—for any load screen movies to play. Otherwise, it fails to work.

If revisiting this map ever comes to mind, consider hosting the loading screen for this map elsewhere, or at minimum including instructions for how to add it to a directory the game can play it from in the description.

Otherwise, good day, and good bye.
Xzas90 2021 年 1 月 4 日 上午 5:28 
how do I play on this map? Where do I find it?
Falco 2019 年 10 月 2 日 下午 6:11 
hey can we play this on our server 24/7 just this map ?
[PBS] Powerbits 2019 年 5 月 24 日 下午 10:02 
Added back to our non campaign server POWERBITS GAMETEAM MIXED 60HZ #2: 145.239.149.56:58601 . If you can lock it for campaign i can add it to the others. Many thanks
NewAgent47 2019 年 5 月 19 日 下午 5:22 
That's a nice grate map! Hope more server can add this map for play. \
nymets1104  [作者] 2019 年 3 月 31 日 下午 12:31 
Thanks for the comments. Will try to get this updated this week with everyone's suggestions.
[FOR] Reason 2019 年 3 月 31 日 上午 1:44 
Great work on the map @NYMets1104! :spazdreaming:

I do have two suggestions, which are:
- Potentially reduce the volume on the music [and] napalm soundbite by ~15-20% per player feedback.
- Add collision to prevent entry-to [or] open the rock-and-foliage near [A] captured in my screenshot below because currently players can get stuck there.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1699296960



This map is running on our San Jose, California server.: "[FOR] America #1 - [Map Rotation]"
Our admins support freedom of expression. You'll never be banned for opinions expressed.
KimchiSmash 2019 年 3 月 30 日 下午 4:15 
Hey Nymets, could you lock the attacker team so I can host this map in Campaign?
Cat_in_the_Hat 2019 年 3 月 17 日 上午 12:53 
Yeah thanks for that but you need to work out how to include it so serverops can download it automatically when they select your map in the Steam Workshop Tool section of the Webadmin. Ask one of the other mappers as I am sure its a simple step that you might be overlooking when setting up your map in the SWS.
nymets1104  [作者] 2019 年 3 月 13 日 下午 5:15 
Cat_in_the_Hat 2019 年 3 月 13 日 下午 3:28 
doesnt include the ini file
Not A GDR Spy 2019 年 3 月 10 日 上午 11:14 
Pretty nice meme map, we put this back in rotation on the 24/7 Helicopter server :emofdr:
nymets1104  [作者] 2019 年 3 月 9 日 上午 9:49 
Always appreciate the feedback, thanks Jungle Child 1969.
Jungle Child 1969 2019 年 3 月 9 日 上午 1:20 
shitty map, kys
Joey2498 2019 年 2 月 4 日 下午 3:06 
Nice bot support really makes this worth it
Keno K 2019 年 1 月 24 日 上午 9:01 
I don't know if they're supported, but yes I've played with bots on this map. To the best they can be played with in RS2
Avenger0300 2019 年 1 月 6 日 下午 9:38 
does it have bot support?
Webbs 2018 年 9 月 14 日 上午 7:21 
Bot Support?
Dave 2018 年 9 月 11 日 上午 2:48 
The music is sped up, please fix
Neonvolt 2018 年 6 月 22 日 上午 4:33 
Make separate version of map without music or whatever, but dont do it here.
Neonvolt 2018 年 6 月 22 日 上午 4:32 
No no no, its best thing on map. DONT DO IT
nymets1104  [作者] 2018 年 6 月 14 日 上午 3:39 
Definitely Fritz. I planned to remove it on the next update :)
Fritz 2018 年 6 月 13 日 下午 5:29 
Any chance we can get a version of this match without the music? It's a nice touch but makes communication and CQC combat a chore. If so, I'd gladly host it on 29th Servers.
Karl Pilkington 2018 年 6 月 11 日 上午 5:01 
I really like this map. too bad the fucking server admins don't include it often :(
Rida 2018 年 6 月 7 日 下午 12:25 
How about Lo Dong bridge next?
StrummingJoe 2018 年 5 月 19 日 下午 2:59 
I like the little "cutscene" that plays at the end of round depending on who won
Seaman Stains 2018 年 5 月 8 日 上午 2:29 
Thanks
Alar 2018 年 5 月 7 日 下午 1:02 
"Hey, let's make a huge, ugly map with points the size of it and add some meme noise! What a great idea!"
nymets1104  [作者] 2018 年 5 月 5 日 下午 10:07 
To play offline? VNTE-CharlieDontSurf
Seaman Stains 2018 年 5 月 5 日 上午 4:37 
Hey what is the console name for the map?
Rickshaw Billie's Burger Patrol 2018 年 4 月 14 日 下午 3:43 
us beach spawns are the easiest thing in the world to camp
nymets1104  [作者] 2018 年 4 月 5 日 下午 8:59 
Map updated, my thanks again for the feedback and comments.
Changelog:
-Added a third objective between the previous two (Village)
-Decreased size of A Objective significantly
-Increased time from 16 minutes to 20
-Reduced Objective C Capture time slightly
-Removed 1 VC Sniper
-Increased AA Cooldown by 1 minute
-Increased Napalm Cooldown
-US Commander can now call in Artillery
-Reduced Valkyrie Music Volume
♿FEEDMEISTER♿ 2018 年 3 月 27 日 下午 1:48 
Actually the worst map to play on
W4LDSCHR4T 2018 年 3 月 23 日 下午 1:16 
played it. Very well done. The Music at the beginning made me shiver :D
=Nicrise= 2018 年 3 月 23 日 上午 11:07 
do u smell it ?
Fa Ngum 2018 年 3 月 22 日 下午 4:11 
Now make space ship map
sunzu 2018 年 3 月 22 日 下午 3:30 
Like, the song by The Clash?
Martello Mastroianni 2018 年 3 月 21 日 下午 1:53 
Nice map for two kind of people : RPG viets and RPG viets.
munk 2018 年 3 月 21 日 上午 7:34 
intro music too loud man
Metal Guru 2018 年 3 月 19 日 下午 4:54 
This is a good map but needs some work on the modelling and textures.
xBGLx狂犬 2018 年 3 月 19 日 上午 11:41 
i think this map needs : 1) more time to capture objs
2) only 1 sniper for VC or none
3) make more cooldown for AA support.
4) music a little bit quiet cuz a lot of players are whining about it on the servers, for me it's fine btw
Pvt.Ryan's mom 2018 年 3 月 19 日 上午 11:05 
what is the code to add to server?
40-7 2018 年 3 月 17 日 上午 3:02 
Nice one
Bronson.D 2018 年 3 月 16 日 下午 11:08 
I love the detail and hard work that went into the map, but PLEASE add more capturable Points!!! Two is not nearly enough. The map ends so quickly. And get rid of that confusing ass tunnel spawn for the NVA at the second point. It almost always slows down the team long enough for the US to get a strong foothold on the Final (Second) Objective. Please Brother, PLEASE!!
SPARTAN1992 2018 年 3 月 16 日 下午 8:11 
well everybody heard about the bird, the bird, bird, bird, birdie the bird
bad@chaos 2018 年 3 月 16 日 上午 10:57 
:SpookyInbound:
nymets1104  [作者] 2018 年 3 月 16 日 上午 3:37 
@HISlawyer Thanks for the feedback and I agree, my next plan is to split the A cap into two smaller caps for the reasons you mentioned.
HISlawyer 2018 年 3 月 15 日 下午 11:52 
It also might not be a bad idea to see about a US skin for the bushranger. It's slightly weird with the RAAF insignias on US helicopters.

But that's just me.
HISlawyer 2018 年 3 月 15 日 下午 11:47 
Personally, I think A should be split into 2-3 seperate, locking points. As A is now it's really hard to cap as US since the size makes it easy for the VC to pile in.

Also, there's only 4 combat pilot slots, but 2 bushrangers and a loach, which means no loach or no minigun copilot for one bushranger. Personally I think that's weird, and that the map would be better with two cobras, even if that might not be movie-accurate.