Stellaris

Stellaris

Star Wars Species Pack -FIX-
20 条留言
The Hammer145 2019 年 1 月 7 日 下午 6:45 
I don't suppose this version of the mod could continue to be updated could it? When I use the one made my CleverPolarBear my custom races using his potriats don't spawn. But yours do. And he seems to imply he does not know how to fix it. But then again I suppose as long as this mod still works there's no need for an update.
CleverPolarBear 2018 年 12 月 10 日 下午 6:44 
No problem :D
pluto  [作者] 2018 年 12 月 10 日 下午 2:55 
@CleverPolarBear Thanks for taking up the mantle <3 Will add your link to the desc
Beaver 2018 年 12 月 7 日 上午 11:15 
any luck on an update?
pluto  [作者] 2018 年 11 月 21 日 下午 11:50 
@Gre.il.vec It -should- be. It'll probably just show itself as outdated but I'll just make sure to update the version. But, dunno if a new govt will affect species. Will just have to see.
Gre.il.vec 2018 年 11 月 20 日 下午 8:56 
Will this mod be compatible with the new Megcorp expansion coming?
pluto  [作者] 2018 年 10 月 11 日 下午 9:33 
@rygoodwinrd Just this mod is all you need
Democracy Enforcer 2018 年 10 月 11 日 下午 3:54 
Do I need the original mod and this? Or just this mod?
Mutton 2018 年 10 月 3 日 下午 2:19 
Sweet! Thanks, now I can finally have an all star wars playthrough!
pluto  [作者] 2018 年 10 月 2 日 下午 4:51 
@Admiral Keith David
All the species should be able to spawn in at random! Was just a simple change in the text of the mod lol, sorry for the delay.
Mutton 2018 年 9 月 26 日 下午 4:04 
heres the scenario:
I have a set of atleast 20 empires, all are set to "Forced Spawn" these are custom made empires to create a simulated star wars universe with selected factions. SOME of them use the Star Wars Species portraits, when I spawn, I use the "survey" command to discover all empires, but all the species that have spawned either had vanilla portraits or ones not from the SW species mod, and in the place of the empires with the SW species mods are randomly generated empires, which took their slot as if they aren't compatible for spawn.
control group scenario:
I have another game with 20 empires forced spawn, and set the spawn number in game to 20, all of them have vanilla portratis, they spawn no problem, all are present.

What I'm saying is something is preventing the empires with SW portraits from spawning naturally in-game and forced, the only way they can spawn in is if YOU ARE an empire with them in it.
pluto  [作者] 2018 年 9 月 24 日 下午 9:47 
@Admiral Keith David
Hm, Hutts shouldn't show up on the mammalian species list. Just double checked myself. Should have its own Gastropod designation and nothing more, and head seems to be working fine... Try resubbing maybe?

And is your issue about empires spawning that you don't want other empires to spawn with these portraits?
Mutton 2018 年 9 月 23 日 下午 4:34 
Also, the hutt head is still glitched as a genotype of the mammalian races.
Mutton 2018 年 9 月 23 日 下午 4:34 
There is still one issue, you can SPAWN as a race with said portraits, but empires will spawn if they have these portaits, I've tested with this mod and the old one several times, and the same thing happens, a random generated empire takes its place. Yet if I do it with another portrait like vanilla, its perfectly fine.
pluto  [作者] 2018 年 9 月 21 日 下午 12:32 
This should still work! If there is any real issues, just let me know.
Mutton 2018 年 7 月 22 日 下午 9:13 
please update this, with clone wars hype, I am in a lust for playing in a galaxy far far away again, will share mod everywhere if you do!
STEP BRO? 2018 年 5 月 25 日 上午 10:52 
Hey man, i know you only did this for you're self, but i dont suppose you wanna up date it?
Cant play the game without it :(
Thank you for the good work!
CrayolaCrusader 2018 年 5 月 24 日 上午 7:50 
Thank you for the fix!
Odela 2018 年 3 月 17 日 下午 8:00 
Thanks!