安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






░██▓▒░░▒▓██
██▓▒░__░▒▓██___██████
██▓▒░____░▓███▓__░▒▓██
██▓▒░___░▓██▓_____░▒▓██
██▓▒░_______________░▒▓██
_██▓▒░______________░▒▓██
__██▓▒░____________░▒▓██
___██▓▒░__________░▒▓██
____██▓▒░________░▒▓██
_____██▓▒░_____░▒▓██
______██▓▒░__░▒▓██
_______█▓▒░░▒▓██
_________░▒▓██
_______░▒▓██
_____░▒▓██
Idk how to fix the HUD but ZooL says issues related to "CUtlRBTree overflow!" are due to the stringpool not emptying on new rounds. Weird "pointers" are created for already existing entities. "dumpgamestringtable" to show them.
43.500 щас рекорд поставил, хотел узнать как у других дела обстоят, но ниxyя нету обнов по рейту, да и вообще даже видео удалили, только скрины оставили-_-
| 02 - 00:48.594 - uLLeticaL
♥♥♥♥ it is not Fixed ♥♥♥♥ (♥♥♥♥ x999), I SHOOT IN THE MODEL, AND I SAY - ♥♥♥♥ (with a capital D) you did not get ♥♥♥♥♥♥♥, THIS IS A HUGE, NOT A MAP !!!!!!!!!!!!!!!!! !!!!!!!!!! (and I ♥♥♥♥ on their explanations!)