Stellaris

Stellaris

No Pirate Lives Forever
23 条留言
陶森特一把手祁同伟 2020 年 9 月 21 日 上午 4:24 
大佬求更新
Lord 2020 年 7 月 26 日 下午 12:39 
Actually, maybe all the options aren't even relevant anymore?
Lord 2020 年 7 月 26 日 下午 12:32 
Is this mod dead now? If so can we fork and re-release?
Mr. Flibble 2020 年 4 月 15 日 下午 7:24 
I'm guessing this no longer works with 2.6 does it? Which is a shame.

Still can't stand the pirate system that was put in with trade routes. Loved the older system better.
Loved this mod with it also. :(
BanditFly 2019 年 5 月 8 日 下午 3:29 
It does work for me using 2.2.7.
AnyIDElse 2019 年 2 月 17 日 上午 2:33 
Does it work with 2.2?
Dekent 2018 年 8 月 25 日 上午 12:05 
Would it be possible to have a setting where the Khan doesn't die of events or age, but only by killing his fleet?
szszss  [作者] 2018 年 8 月 20 日 上午 3:04 
@Lord you can type event nplf.3 in the console to show the settings
Lord 2018 年 8 月 19 日 下午 4:22 
Any way to change the settings after initial setup?
海星幻梦号 2018 年 7 月 18 日 上午 7:01 
mod是英文?
星空飞羽 2018 年 7 月 8 日 上午 10:34 
有个巨大的问题。。为啥MOD是英文的? 作者你不能弄个中文版出来么。。。
Valerius 2018 年 5 月 31 日 上午 10:26 
If you try to stop pirates from spawning entirely with this mod, that function is still working pretty well - just for the records ;)
szszss  [作者] 2018 年 5 月 31 日 上午 9:33 
I'm updating this mod. Should be finished very soon. Stellaris 2.1 changed a few behaviors of pirate and marauders. For example, the choice of victim of pirate raid, behaviors of raiding fleet...
Valerius 2018 年 5 月 31 日 上午 9:00 
Apparently yes. At least I didn't discover anything different.
Valerius 2018 年 5 月 14 日 上午 10:15 
I only said that, to not mislead you thinking that I'm able to speak chinese by writing this few signs I wrote, but thanks for updating the description as well ;)

I noticed what this mod does before by reading the english text on the screenshots, so it wasn't impossible to figure out what it's for. ;)
szszss  [作者] 2018 年 5 月 14 日 上午 10:02 
Terribly sorry, but... I overwrote the English description with Chinese by mistake, and I hadn't noticed it up until now. :dswilsonscared: It's fixed now.
Valerius 2018 年 5 月 13 日 下午 5:03 
It worked for us as well, even with activating it while running an ongoing savegame, so it's plug&play compatible. I don't understand chinese, but: 你​辛苦​了! :RyseCoin:
tolmheim 2018 年 5 月 13 日 上午 10:02 
Works as advertised when starting a new game . Thank you for sharing this mod! Happy gamer reporting in.
casearis 2018 年 4 月 16 日 下午 12:24 
I am tired of the player being constantly bombarded by evergrowing pirate fleets space amebias and allien vessels while the AI remains untoched by them. It is stupid unimaginative and reflects a broken game and or AI. Nice update albeeit mod. good work restoring some balance.
szszss  [作者] 2018 年 3 月 7 日 上午 2:55 
@schmierkaes I just uploaded a hotfix. It should fixed the text missing in non-English environments.
szszss  [作者] 2018 年 3 月 7 日 上午 2:54 
@arturusfury Okay, it seems great. I will try to integrate the settings menu with that mod.
enigma 2018 年 3 月 6 日 下午 5:02 
May it be that your mod is not fully compatible with other mods or do I have just a bug? The text in the answer buttons is messed up for me. I see something like nplf.2.a, nplf.2.b, nplf.2.c in the buttons.^

Anyway, nice mod and good thinking letting the window pop up at the SECOND day!!! *thumps up* xD
arturusfury 2018 年 3 月 6 日 上午 11:55 
Looks good!

Have you looked into Modmenu (http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1087781345) to let you change settings anytime mid game?