Stellaris
Sean's Simultaneous Crisis 2.3.*
44 Yorum
GrimRose0w0[TTV] 20 May 2023 @ 18:46 
We need this to be updated! I need my empire to prove to the world that we are indomitable!
SEVEN GOON SESH 30 Mar 2021 @ 12:49 
Halp :(
Ragnarok 8 Tem 2020 @ 17:33 
A 2.7 update, or acknowledgement you're alive, would be appreciated.
Straph 27 Nis 2020 @ 17:52 
Any chance for an update for 2.6?
Novae55 1 Ara 2019 @ 22:48 
Is it working with 2.5.x?

Any idea about 2.6.x?

And thanks for this mod btw! :steamhappy:
FULLMETAL96 12 Eki 2019 @ 17:57 
Can you updated to 2.4 please :)
Bait 14 Eyl 2019 @ 23:15 
@BrynhildrDusk
Endgame crises aren't guaranteed to appear the moment you hit the year. AFAIK the game starts checking for requirements and rolls on a 5-year interval if one should spawn and this mod just disables the check if there's already a crisis ongoing when it decides if it should spawn one
BrynhildrDusk 26 Tem 2019 @ 9:28 
It doesn't seem to work in 2.3.3 .
the end-game time is set to 2250 , and I have been playing for 200 years , but the crisis only appeared once.
Legalization 5 Tem 2019 @ 13:49 
..Do the crisis monsters attack eachother!? do they compete for the galaxy!? I want to see a battle of prethoran and void creatures!!!
[℘] Sarven 24 Haz 2019 @ 9:57 
Not sure if its because of this mod... but I set endgame year to 2300 and no Crisis happened... its 2327 rn and nothing is happening...
Raider  [yaratıcı] 8 Haz 2019 @ 11:56 
Updated mod for 2.3.X

Let me know if yall have any trouble :)
st030 11 Mar 2019 @ 5:49 
I hope that someone will test this on 2.2.6 - it work or not ? :)
SEVEN GOON SESH 8 Ara 2018 @ 17:59 
Hoping for an update ;w;
Mr. Poop 6 Ara 2018 @ 18:50 
This is an amazing mod, please update to 2.2!
st030 6 Ara 2018 @ 9:26 
please update to 2.2 :)
Violetstorm 9 Eki 2018 @ 0:59 
Learn to read, people, yes the mod is compatible, worst case scenar just launch a quick game with cheats and make end game crisis happen asap to make sure.. jeez.
Lionion 7 Eyl 2018 @ 8:40 
does this work with 2.1.x
Stabilizedz 18 Ağu 2018 @ 19:15 
lol
ฅ⎛⎝Yummy π⎠⎞ฅ 16 Ağu 2018 @ 12:42 
does this work with 2.1.2
Λster 12 Tem 2018 @ 17:41 
Yes, this still works with 2.1. No, there's no reason for the mod to be updated other than to change the "supported_version=" line.
Eli 11 Haz 2018 @ 16:22 
Will this work with the newer version of the game?
Stabilizedz 27 May 2018 @ 8:15 
Will this work with the newer version of the game?
TIGER MAFIA 26 May 2018 @ 16:21 
Update pls.
st030 23 May 2018 @ 9:32 
please update mod version to 2.1
Bellum 14 May 2018 @ 10:59 
Is there a way to create a mod that adds a mini crisis, like a small scout unbidden fleet or small swarms of the scourge?
Raider  [yaratıcı] 25 Mar 2018 @ 16:45 
@st030 - "This mod allows all standard Crises to occur, and to possibly occur simultaneously (in the base game only one crisis can occur). They will still occur on their normal timers, conditions, difficulty, etc. none of that is modified."

@nikot2k - Those crisis factions were working before you activated the mod? I dont think that this mod could muck with them, it only changes the code to activate the crisis events and mods nothing else.

There are multiple types of Unbidden and Prethoryn in the base game, and from what I understand some of those factions might be buggy in the vanilla code.
st030 25 Mar 2018 @ 6:17 
So...does this mod work? or its spawn multiple times the same crysis?
nicot2k 15 Mar 2018 @ 1:49 
I usually run this one http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=686276531 but had turned it off to test out yours because I was hoping for multiple crisis at the same time, which that mod doesn't allow.
Raider  [yaratıcı] 14 Mar 2018 @ 22:57 
@ nicot2k - That is odd. I haven't seen that issue. Do you have any other mods that modify crises events or AI?
nicot2k 14 Mar 2018 @ 7:03 
After turning on this mod the crisis that spawn do nothing but idle in the system(s) they spawn in. Does this happen to anyone else? It has happened to both the Unbidden and Prethoryan Scourge now.
Raider  [yaratıcı] 11 Mar 2018 @ 11:28 
@ EyeOfError - Thank you!

@Sean McFarland - Same, lol
sana[PP] 8 Mar 2018 @ 13:03 
crisis starts unlimited
sana[PP] 8 Mar 2018 @ 11:02 
i have spawn 2x contingency and 2x unbidden now
Bluenose III 8 Mar 2018 @ 4:55 
I like your name.
Raider  [yaratıcı] 7 Mar 2018 @ 14:33 
@Queen Myxine - That is correct. Thank you for clarifying.
SEVEN GOON SESH 7 Mar 2018 @ 8:31 
@Vel Ten

Crisis factions will fight each other if they cross paths. However they will not purposely seek each other out, unfortunately.

SEVEN GOON SESH 7 Mar 2018 @ 8:30 
Good job, Sean.

Exactly what I needed.
fan_of_Daniil_Andreev 6 Mar 2018 @ 2:01 
great mod!
Raider  [yaratıcı] 3 Mar 2018 @ 14:18 
As long as the requirements for them to trigger are fulfilled, they will all occur.
sana[PP] 3 Mar 2018 @ 14:15 
can, or will be exactly
Raider  [yaratıcı] 3 Mar 2018 @ 14:14 
@sana[PP] - Yep, they can all occur.
sana[PP] 3 Mar 2018 @ 14:12 
Every game all 3 crisis will be?
Raider  [yaratıcı] 3 Mar 2018 @ 13:43 
That is the goal, but I am testing this mod currently.

I am not 100% sure, but I think that the Prethoryn and Unbidden should fight each other if/when they cross paths.

Please share any and all feedback.
Vel Ten 3 Mar 2018 @ 13:26 
Do the various Crises attack eachother? There's another mod that's trying to do this but hasn't been able to get them to fight eachother.