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翻訳の問題を報告
Any idea about 2.6.x?
And thanks for this mod btw!
Endgame crises aren't guaranteed to appear the moment you hit the year. AFAIK the game starts checking for requirements and rolls on a 5-year interval if one should spawn and this mod just disables the check if there's already a crisis ongoing when it decides if it should spawn one
the end-game time is set to 2250 , and I have been playing for 200 years , but the crisis only appeared once.
Let me know if yall have any trouble :)
@nikot2k - Those crisis factions were working before you activated the mod? I dont think that this mod could muck with them, it only changes the code to activate the crisis events and mods nothing else.
There are multiple types of Unbidden and Prethoryn in the base game, and from what I understand some of those factions might be buggy in the vanilla code.
@Sean McFarland - Same, lol
Crisis factions will fight each other if they cross paths. However they will not purposely seek each other out, unfortunately.
Exactly what I needed.
I am not 100% sure, but I think that the Prethoryn and Unbidden should fight each other if/when they cross paths.
Please share any and all feedback.