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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1588047339
It does make no sense at all to have a planet covered in those minerals/energy buildings.
While this isn't a particularly big deal, it means that the (currently small) visual differences between mining/energy plants and their planetwide grid upgrades are not actually visible at all.
May I suggest reverting the graphics for the mining/power grid upgrade, so that they are immediately visually distinct?
Of course, even fancier, bigger graphics for those that still jump out at you would be ideal (best way to go about this is probably less detail, more large blocks, since the current citybackdrop to a standard facility is full of tiny detail)
Regardless, this mod is certainly a cool idea. It definitely makes more visual sense than having planets full of power plants and mines.
Music/images/art mods will never break achievements.
@RudyDominiator that sounds cool
Ironman? Idk, I haven't played Stellaris in Ironman. I use too many other mods.
Previously the bunker was nothing special. Now it's a gigantic city-sized fortress capable of containing an entire million people and several armies. Isn't that more impressive? :)