Space Engineers

Space Engineers

Star Wars Arquitens II Light Cruiser
30 条留言
sauron2012  [作者] 2 月 23 日 上午 1:32 
It will come. :GalacticEmpire:
ditb3 2 月 23 日 上午 1:29 
Update Arquitens maybe? :steamhappy:
Meta Bluejay 2024 年 12 月 6 日 下午 1:15 
Well after I had it built on my world I used Autocannons, plus thinking of other things to replace
sauron2012  [作者] 2024 年 12 月 6 日 下午 12:01 
I know about this. I'm too lazy to fix this.
Meta Bluejay 2024 年 12 月 6 日 上午 11:02 
Razortron's Turbolasers no longer work, but there is WeaponCore Star Wars Turbolasers if that helps
GalacticSuperNova5 2024 年 8 月 30 日 下午 6:31 
Understandable there are much larger vessels too be redone.
sauron2012  [作者] 2024 年 8 月 30 日 下午 6:10 
Depends. Days, weeks. Arquitens isnt on my priority list now.
GalacticSuperNova5 2024 年 8 月 30 日 下午 6:01 
How long does it take to update a ship
sauron2012  [作者] 2024 年 8 月 30 日 下午 5:09 
In future yes. But not very fast.
GalacticSuperNova5 2024 年 8 月 30 日 下午 5:02 
Will this ship and the other Arquitens get updated?
Commander Jonathan Archer 2021 年 12 月 22 日 上午 9:27 
Good work :) btw its my favorite Ship since the Mandalorian. ( Moff Gideons Ship ). https://youtu.be/es3rqJB9cC0
sauron2012  [作者] 2021 年 6 月 10 日 下午 7:12 
Everytime you add one Jump drive, maximum jump distance will rise to +2000km. To calculate needed Jump Drive's for your ship (for example when you want 6000km max jump distance), you need to add base first Jump Drive (this one will not add +2000km distance if your ship is heavier than mass limit) and then add next one and next one. Repeat until you get max distance you want.

I mostly do maximum 4000-8000km because I do not spawn planets realy far from each others. Also if you want to jump into less than your jump limit, you always need to use base Jump Drive in any control panel and set jump distance every single use. You can also set coordinates to already visited and marked places to jump faster in place you wanted.

For more question's about Jump Drive and how to calculate ship mass, I recommend you our Steam forum or Space Engineers wikipedia. :)
TheJurassicGenius 2021 年 6 月 10 日 下午 5:47 
one thing i'm wondering is how you got the ship to travel 4200km with the jump drives
sauron2012  [作者] 2021 年 3 月 11 日 下午 4:14 
As the description said, it's Imperial second version.
Perryax 2021 年 3 月 11 日 下午 4:12 
In cannon, those are the two variants of the Arquitens-class
Perryax 2021 年 3 月 11 日 下午 4:12 
Quick Question. Is this a refit Arquitens-class command cruiser, or an Imperial Arquitens-class light cruiser?
bluesmythe 2019 年 12 月 2 日 下午 1:32 
it cant shot
The Shootist 2019 年 5 月 4 日 下午 8:50 
@Trein05 It's "a working" not "an working"
sauron2012  [作者] 2018 年 6 月 4 日 上午 9:59 
Its Left button of mouse
Jose Angel 2018 年 6 月 4 日 上午 8:59 
what is LPM
sauron2012  [作者] 2018 年 2 月 25 日 上午 8:00 
I added credits to shipyards, when I will be on PC I will add a link to it ^_^
retech 2018 年 2 月 25 日 上午 7:58 
Also the fact that I have like -1 time to build and create in space engineers now, happy to see that someone creates that I wanted to, but couldn't accomplish because of my lack of time
retech 2018 年 2 月 25 日 上午 7:56 
I'm not saying not to use it. I'm just point out that creators should appreciate each others' work.
Happy to see my creation in a fine scenery like this :2015cookie:
sauron2012  [作者] 2018 年 2 月 25 日 上午 7:51 
Awwww I should Ask you If I can use it. If its a some kind of problem with this screenshoots I can delete them.
retech 2018 年 2 月 25 日 上午 7:47 
That's a nice shipyard you've got there, I'd appreciate some link to it ^^
Nice scenery
Brother Kubo 2018 年 2 月 23 日 上午 6:09 
Man i am a big fan of your work pls make a quasar fire class light carrier
keep up the excelent work
have a nice day
andymcneil204 2018 年 2 月 22 日 上午 10:10 
(begins to play the imperial march)
Korvatus Klok 2018 年 2 月 21 日 下午 5:27 
I hear ya, I use to be excessively dependent on mods, but as more and more of my favorites either were abandoned or broken I began to go more and more vanilla. Now, for the most part, I only use aesthetic mods, that don't impact the function or design of the build. Which also makes it more accessible to others to use. So kudos.
sauron2012  [作者] 2018 年 2 月 21 日 下午 5:20 
Thank you. I only used weapons mods to make more movie accurate firepower, but they arent needed to have ship work correctly. Some of mods are abandon, some gets broken, Thats why I dont want to use them. ^_^
Korvatus Klok 2018 年 2 月 21 日 下午 5:19 
Nice job keeping the mods to a minimum. Too many Star Wars builds are overly dependant on mods.