Cities: Skylines

Cities: Skylines

Parking Lot Roads - Poorly Maintained Parking
39 条留言
danielj 2 月 13 日 上午 5:41 
I never got an answer still just gone in my game :(
danielj 2 月 6 日 下午 12:31 
This roads are missing in game now and are gone in my city :( LSM can't find them :(
Ikethefluff 2023 年 9 月 17 日 上午 11:39 
perfect for a Kmart
BibleCampVictim 2022 年 10 月 27 日 上午 8:32 
There a one way version?
eserlik 2022 年 10 月 5 日 下午 12:05 
Hello!
Does this mod work with Plaza DLC? As well as Fine Road Anarchy?
daft 2022 年 10 月 1 日 下午 8:36 
Tip: level ground before placing lots. They DO conform to terrain, however, the parking spaces themselves do not. So without level ground, some markers sink into below ground level, rendering them invisible.

Or, you could use move-it and hit CTRL-H to snap-to the height of a node of your choosing.
teremoto 2022 年 3 月 20 日 下午 2:04 
for the roads to have parking you need to subscribe to the mod that is in the description
Oldhip 2022 年 2 月 20 日 下午 7:31 
read the description
Chronos "Salty" Pliskin 2021 年 11 月 9 日 下午 1:07 
Is this a replacer or an adder?
MatteCosta 2021 年 3 月 2 日 上午 5:23 
Thank you, you make great assets!
ExistingUSer 2021 年 2 月 13 日 下午 4:37 
@GUIHXH I believe you have to place the parking lot roads first, and then layer the parking grids on top of it via a separate mod.
GUIHXH 2020 年 9 月 2 日 上午 10:23 
Why does the ground show underground water after I build this asset, and the car appears to be suspended in the air and parked?
Duff 2020 年 7 月 6 日 上午 11:12 
@koyangi You have to use the parking lot/Line decals that come with the mod. They are not placed on the road when it's drawn. You have to add them yourself by using the Find It! mod or I think these are located in the "intersections" portion of the vanilla roads menu.

@digitalHippy13 You may have to use Move It! mod to slightly elevate the parking Lot.

The creator explains that the road is .3m so it should be the same height as the standard roads when placed.

"-They are sunken into the ground by 0.3m meaning they are the same level as surface roads, and cars will park without floating above the curb. "

here is the location of the original https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1285201733
SirRantsAlot 2020 年 6 月 25 日 上午 6:12 
How do i make the parking lots visible? I have only a concrete floor with no lines at all.
DigitalHippy13 2020 年 4 月 8 日 下午 6:54 
how do i make the cars not float???
RoLaAus 2020 年 2 月 3 日 下午 10:34 
Now that's how you make a realistic looking asset!
Cooking MAMI 2020 年 1 月 17 日 上午 2:40 
i cant found the parking lot roads on Roads menu after i sub
350z 2019 年 12 月 25 日 上午 7:56 
These roads are a mood
oleg.gorchakov.2014 2019 年 11 月 11 日 上午 8:46 
Hi! I really like the models of Parking Lot Roads! I do models myself. How did you create Parking Lot_22M_EndNode; Parking Lot_58M_EndNode; Parking Lot_40M_EndNode? I can't do it without rounding
Qwestgurl24 2019 年 7 月 16 日 上午 7:41 
For those of you wondering why cars aren't parking, make sure you don't have a hide parking spot mod enabled.
shi4stone823 2019 年 7 月 8 日 上午 2:25 
can u please put the parking lots prop in this pack so it is not dependent on the basic pack? i realize i only ever use this version in game anyway...
ibrahimsevencan 2019 年 7 月 1 日 下午 1:38 
all parking mod is not working
Mercadona employee 2019 年 6 月 11 日 上午 5:33 
never seen a car parked here... Placed it at busiest part of the city, still empty
STLassen 2019 年 4 月 4 日 上午 5:49 
Hello :)

Bug repport on "22m Poorly Maintained Parking Lot" .

That specific road asset in this package fails to load.
The other ones are fine.

Tested this only with required mods enabled + CSL vanilla mods to unlock all + loading screen mod to get report.

This specific road asset also causes conflicts with the "Road Options (Road Colors Changer ++)" mod (ID: 932192868) , which throws exceptions in-game.
If I disable this specific road asset in the game asset list, there are no errors.

So solution for now is to disable this specific road asset in-game.
Oldhip 2019 年 3 月 22 日 上午 12:09 
Not sure why but these give me errors, normal your normal roads are fine
TheDroneGuy 2018 年 12 月 24 日 上午 11:22 
Nice !
Ranazomic 2018 年 11 月 3 日 上午 11:21 
dosn't work in snowfall world after the new update :/
Lewd.Paw.Sniffer 2018 年 4 月 8 日 下午 4:15 
Could you do a prop parking lot with those textures?
Roadmaster '93 2018 年 3 月 26 日 上午 6:50 
Greatest roads in the workshop. I use them everywhere. It would be good if you could add Zoning to the wider roads, too
skallben 2018 年 3 月 19 日 下午 2:49 
60mb, and it reuses some of "well-maintained" parking roads. What's the real toll estimate in megabytes?
Prince 2018 年 2 月 26 日 下午 4:50 
Appreciate it! I just released the first blueprint this afternoon!
Badi_Dea  [作者] 2018 年 2 月 25 日 下午 8:10 
@ThePrince757Va : Go for it! I'd love to see em
Prince 2018 年 2 月 25 日 下午 3:22 
Hey, Badi_Dea. Can I get permission to release some intersection assets based on your parking roads?
AngryDragon 2018 年 2 月 17 日 上午 8:22 
Feels like a rather normal road for where I live. Between the warmest and coldest temperatures that we've got, there's 70 a celsius difference. Winter has a way of taking its toll on infrastructure. With the amount of snow we get, we use construction equipment to deal with it. It really takes a toll on roads.
Quboid 2018 年 2 月 17 日 上午 7:24 
Thanks! I'm worried about VRAM but I love these parking lots so that's good!
Badi_Dea  [作者] 2018 年 2 月 17 日 上午 12:33 
Thanks folks! I appreciate the comments.
@Quboid : yes, the end node mesh reuses textures from the segment mesh
Quboid 2018 年 2 月 16 日 下午 9:09 
Is there any texture sharing with this?
Slick Gamble 2018 年 2 月 16 日 下午 9:01 
My ram is crying, thank you. :p
girlfromverona 2018 年 2 月 16 日 下午 7:34 
Thank you! These are brilliant.