Sid Meier's Civilization V

Sid Meier's Civilization V

Fallout Damage
95 条留言
Cyber Deus 6 月 26 日 下午 5:35 
I'm using Smart AI mod, not sure if that mod has any influence on this or not.
Cyber Deus 6 月 26 日 下午 5:33 
This mod causes AI workers unable to remove fallout pollution because they immediately start healing when taking damage from fallout so they never have the chance to do anything else.
Cato Goldfish 2022 年 5 月 3 日 上午 6:56 
Do you know a mod similar to this one but does damage when unit ends turn in desert or snow tiles?
Jappards200 2021 年 7 月 19 日 下午 12:45 
What do you mean, worth it? How about Tactical nukes?
naive 2020 年 3 月 21 日 上午 3:11 
could you add a promotion that makes units rad resistant or even radiation immune?
Bacon B. 2017 年 11 月 17 日 下午 3:30 
That would be splended.
Gehenna 2016 年 7 月 6 日 下午 4:12 
could you add a promotion that makes units rad resistant or even radiation immune?
Worldbuilders' Ministries 2016 年 6 月 30 日 上午 11:51 
Da! Ħekunavaran lahar!
William Robert Joseph 2016 年 1 月 18 日 上午 8:52 
@Torq Anvil where are these changes made?
Torq Anvil 2016 年 1 月 3 日 下午 12:30 
I mitigated the worker problem by making these adjustments:
- updated BuildFeatures and set Time to null for BUILD_SCRUB_FALLOUT
- updated Features and set Movement to 1 for FEATURE_FALLOUT

The result is that workers can move onto a tile with fallout and insta-scrub it. Workers will still get in trouble if they have no remaining move points after moving onto the tile, but it does at least make it possible for the AI to scrub some tiles.

I also reduced the damage per turn to 15, but that was just a personal preference independent of the worker issue.
Eshmimna 2015 年 11 月 8 日 上午 6:01 
i love nukes now i love them more!
Kill Blinton 2015 年 5 月 25 日 上午 5:33 
No way, I just found out I made exactly the same mod! I really should have looked it up first...
Darkswirl 2015 年 4 月 4 日 下午 7:41 
Either make it so workers take no damage from fallout, or fix the AI for this mod, because Sweden got nuked two hundred turns ago and they just keep sending workers intot he fallout to try to clean it, but as soon as they take damage he sets them to defensive mode so they'll heal, and they stay that way until they die.

Lather, rinse, repeat.
Captain Kibbinz 2014 年 11 月 21 日 下午 7:45 
I have BNW and G&K and the mod won't show up on my mod list.
mythbuster5 2014 年 10 月 21 日 上午 3:27 
You should tweak this to DESTROY any units in the initial blast area, it is ridiculous to have units in the field survive a nuclear blast, 2 tiles would be sufficient
Thyran 2014 年 10 月 19 日 上午 7:32 
Direct link would be nice. Steam is acting up and not updating this to my modlist. :,/
TofuSojo 2014 年 10 月 12 日 下午 2:30 
Sounds great, but Steam is acting up for me on this one. Please add a direct download link (then Mac users could use this too).
msievers  [作者] 2014 年 9 月 29 日 下午 7:19 
Workers are not imune. Just ask Fukashima...
Moz 2014 年 9 月 29 日 上午 2:08 
Are workers immune to the Fallout?
sphgoodrainflatable 2014 年 6 月 3 日 上午 6:28 
Vanilla compatible?
It would be nice if damage dealt was proportional to unit strength.
Coke Gremlin 2014 年 5 月 31 日 上午 11:03 
You should make a special type of worker unit that can clean up radiation after like 10-15 turns or more if you want.
Calphoon 2014 年 4 月 9 日 上午 4:57 
Good idea
neo 2014 年 4 月 2 日 上午 12:56 
You are godlike ;), great mod!!
Hoarah Loux, Warrior 2014 年 4 月 1 日 下午 2:17 
for those who are complaining about GDR being destroyed and that it's unrealistic, radiation can do some damage to computers, especially over time. but it should have a reduced effect.
Don Parmesan 2014 年 3 月 14 日 下午 7:57 
\/ fallout has the ability to fry circuts and screw up engines
🧙Mr. Arcana🧙 2014 年 2 月 5 日 上午 8:34 
Just an idea but could you make so it only damages organice unit?. Human maned units and not mechs and such.
staleasian 2014 年 1 月 26 日 下午 5:13 
As in I mean without getting damaged or at least reduced damage
staleasian 2014 年 1 月 26 日 下午 5:12 
Maybe add a new type of unit that has the ability to clean up the radiation afterwards?
Alphakennybody 2014 年 1 月 18 日 下午 3:30 
This is excellent, usually in nuclear war in civilization is almost encourages because it gives new land and easy to take care of the aftermath. The no mans land idea sounds good
Spummy Keester 2014 年 1 月 18 日 上午 7:51 
love
BY AZURA BY AZURA BY AZURA 2014 年 1 月 5 日 上午 9:13 
this sounds cool.
Axon 2013 年 11 月 3 日 下午 6:11 
Late game units should be resistant/immune to the fallout damage
PizzaMan989 2013 年 10 月 27 日 下午 10:59 
need gas mask promotion spain decieded to nuke my capital! lost the war and everyone simotaniously took me over becasue i was "war mongerer'
FinePhenomena 2013 年 9 月 3 日 下午 7:52 
Good, but as has been said before, some units (such as the 'Giant Death Robot') need to be immune to such damage. Seriously, it's immersion breaking for me to have GDRs killed in a few turns by radiation.
Arkadus 2013 年 7 月 25 日 上午 12:41 
great mod! is it BNW compatible?
British Digestive 2013 年 7 月 24 日 下午 2:05 
Looks, good. :)
ImLinkn 2013 年 7 月 22 日 下午 5:23 
I'm really interested in this mod; despite others' ideas on making special units, wouldn't it be a better idea to get in contact with someone with promotion modding so they can add a late game promotion like "Gas mask" = Protects units from nuclear fallout damage.
Drac 2013 年 7 月 21 日 上午 11:03 
@DoctorBoson wouldnt that go agaisnt science? im pretty sure it takes a lot longer than a few decades for fallout to clear away
Democracy's Scalpel 2013 年 7 月 16 日 下午 10:09 
A lot of people here have the right idea. I'd love to download, but there needs to be either worker immunity, a specialized "Fallout Removal" unit, or (personal favorite) letting the fallout decay after a few decades (maybe combine this with a fallout removal unit unlocked at a much later tech).
Arkadus 2013 年 7 月 14 日 上午 1:44 
is this BNW compatible?
Joekster 2013 年 7 月 8 日 下午 7:52 
FINALLY actual radiation, plz make workers immune to fallout or create a special unit to get rid of fallout plz
CosmicReef 2013 年 6 月 29 日 下午 9:16 
Hey could I have permission to incorporate this into a mod of my own? I would like to know how you made the fallout cause damage so I can create an Cold War Mod.
Mako 2013 年 6 月 29 日 下午 6:47 
Yeah there needs to be a way to get rid of it, too. Have workers either immune, make a special unit for it, or have it naturally decay.
CosmicReef 2013 年 6 月 10 日 下午 10:53 
Sorry to spam but would it also be possible to make it so that fallout naturally decays after a certain number of turns and/or years?
CosmicReef 2013 年 6 月 10 日 上午 11:35 
Hey can you teach me how to make a worker upgrade that would make them immune to this? I want biohazard containment crew (or whatever you want to call them) that could have the same skin since i can't texture but they would be immune to this.
Don Parmesan 2013 年 6 月 5 日 下午 4:13 
finally, the fallout can acually do ♥♥♥♥. you should add were once the nuke hits the cloud will spread in a random direction and leaving fallout in its path along with any cities within the fallout to loose hp each turn and special units just to clean up the fallout.
Amanfreed 2013 年 5 月 15 日 下午 10:31 
You should make a research where you can upgrade workers into cleaners or something like that that don't get hurt and can still clean up the fallout.
76561198086749157 2013 年 4 月 21 日 下午 4:30 
modifiy it
hraabepex (they/them) 2013 年 4 月 18 日 下午 9:36 
PURE GENIUS!
Bradknight1994 2013 年 4 月 10 日 上午 10:37 
i love it when you get to the nuke phase in a online game until that point everyone is gunhoe and invadeing everybody once you get nukes in that you enter a huge stailmate