武装突袭3

武装突袭3

[SP/CO12] The Forgotten Few 2 (US/CH)
133 条留言
MSDOS 10 月 5 日 上午 8:08 
@kingN so far ive think we figured it out what went wrong - so we were running all mods and server which made it go wrong, so if server only runs required mods and we load all the other mods as optional for clients only it seems to work fine - we played 5 hours last night with no issues.! thanks for one of the best gamemodes for a small group!
KingN  [作者] 9 月 30 日 上午 3:29 
@MSDOS Test with only required mods and see if it's fixed
MSDOS 9 月 30 日 上午 2:07 
@KingN so the only mods we are using besides the dependencies are Blastcore Murr Edition, DUI - Squad rader, Enhanced Movement, Enhanced Movement rework and JSRS Soundmod, CUP Terrains - CWA, CUP Terrains - Maps. so i got no clue what is causing the problem. non of them should have a revive system
MSDOS 9 月 30 日 上午 12:06 
@KingN i will check on that - thanks!
Xherdos 9 月 28 日 上午 11:29 
Sounds like a Mod with it's own Revive System is interferring with the Revive System in this Scenario.
KingN  [作者] 9 月 28 日 上午 10:08 
@MSDOS Maybe some mod on the server side causing this?
MSDOS 9 月 26 日 下午 1:30 
Hey ! we are having some issues on a dedicated server, that often when we are downed by enemies we cant be revived it seems "bugged" for some reason - what are we doing wrong? we dont get the space to die and just lay on the ground and bleed out
Xherdos 7 月 10 日 上午 3:44 
Just had a slight bug with the Eastern European Seperatists on this beautiful Scenario.

With the Mission to collect a suspiscious Briefcase i was tasked with raiding a Camp to find and collect it yet here is the Problem after i shot all the Unfortunate ones i looked through everything, the Big Tent, the Smaller ones and around the Campfire yet i couldn't find the Briefcase at all.

Maybe add a Function in that if a Player takes a long time searching maybe 5 minutes or so that either the Suitcase get's tracked or a Option may get added that if it's underground that it teleports above?
Delta 5-1 7 月 3 日 上午 12:39 
@KingN Let me know where I can donate, loving it!
Delta 5-1 6 月 28 日 下午 1:08 
@KingN Copy, thanks again.
KingN  [作者] 6 月 28 日 上午 4:07 
@Delta 5-1 Unfortunately it's some bug with Arma and can't do anything about it. Sometimes the AI won't fire the arty and need to reload the mission.
Delta 5-1 6 月 27 日 上午 12:50 
@KingN I know, I know, always bringing bad news *sigh*....I cannot seem to get the Delta Force towed artillery to ever work. 50/50 times I've tried to use it, unable to fire each and every time. I'm pretty sure the USMC Raiders artillery still works, but I can go back and check on that if you need. For sure the US Army towed arty is no go. Let me know if it's just my end. Thanks.
Delta 5-1 6 月 18 日 上午 9:24 
@KingN You're the man, thank you!
KingN  [作者] 6 月 18 日 上午 6:36 
@Delta 5-1 Can cofirm this. I'll fix this later, but type "[player] call SetLoadoutSusOp;" on the command console and execute to get your loadout in the meanwhile.
KingN  [作者] 6 月 18 日 上午 5:33 
@Delta 5-1 Ok so sounds like something I should be able to repro, I'll take a look. Thanks
Delta 5-1 6 月 18 日 上午 1:49 
@KingN SP, Coyote Team, Jackal disabled vs Western PMC. Delta Force as before stated where I saved using your save system and played the next day. Started the new mission after SusOp briefing, my player has no gear. I just repro'd the issue again with MARSOC (MARPAT) and entered right away into the next mission after a save with no restart. Same result, my player has no gear other than the boonie and sunglasses, as with Delta Force - FAST helmet and sunglasses, no map/radio. Taken a face scarf from a dead enemy AI in prior mission and it still showed me with sunglasses upon new mission start. I am using RHS assets.

To clarify, I have tried restarting ArmA 3 after load with no gear, and tried to play through SusOp into next mission with no restart with same result using Delta Force and MARSOC versus Western PMC. I always take some enemy gear and integrate into my personal loadout on the field. Friendly AI load up with their gear intact.
KingN  [作者] 6 月 18 日 上午 12:52 
@Delta 5-1 Thanks for the report. 1: Was this SP or MP? 2: Did you save and load the mission before starting the SusOp mission or did you continue the mission straight after the previous one? 3: Did you try loading the last save state and retry the mission, did it work that time? 4: What mods are you using? 5: I doubt it has any effect but were you using RHS assets?

Anyway could have been a fluke as I have played SusOp mission a lot and haven't yet run into this kind of bug, but I could check the related code.
Delta 5-1 6 月 17 日 下午 6:55 
@KingN Always have to be the bearer of bad news: Got an odd bug after a routine sustained operation with Delta Force on Chernarus. My character was stripped of all equipment other than FAST helmet and sunglasses at mission start as the new Delta Force (modified MARSOC) class. My teammates all have their respective gear and improvised gear picked up from prior field missions but I've lost every piece of gear I ended the prior mission with, stripped of all weapons and equipment and even map. Without diving into the coding, I think it's from the modified MARSOC equipment scripting (to carry US Army gear). If you need further details, just let me know, I'm sure you have enough to worry about as is. Thanks again man.
am'z 6 月 14 日 下午 11:25 
I love you KingN
Delta 5-1 6 月 14 日 上午 2:42 
@KingN Best SOF scenario I ever played. 🫡
KingN  [作者] 6 月 14 日 上午 2:14 
@Delta 5-1 OK, thanks. I revised the MARSOC gear too and I'll check that I didn't make any mistake.
Delta 5-1 6 月 14 日 上午 1:39 
@KingN Love the new update. Had one small request, is there any way to use a different model for the US Army Delta Force as when I look down in first person, there's the USMC patch. Obviously I know it's a variant woodland Raiders model being used from the RHS mod so just an authenticity ask. Just being a stickler for the D-boys. Thank you again Sir.
KingN  [作者] 5 月 25 日 上午 9:59 
@[ACPL] Jon Yes
[ACPL] Jon 5 月 24 日 下午 1:26 
"- Alternative RHS libraries by loading RHSAFRF+RHSUSAF+RHSGREF+RHSSAF"

Does the mission still require CUP stuff to load?
Misticall 4 月 28 日 上午 7:00 
The RHS, although optional, is a pretty significant improvement here
Fedrix1409 2 月 16 日 上午 10:44 
Hey man, absolutely love this, is there any chance we might get a CWR (Cold War Rearmed) version?
KingN  [作者] 2024 年 8 月 19 日 上午 7:56 
@Thomas Not sure, maybe if I get an arma and editing itch again.
Thomas 2024 年 8 月 19 日 上午 3:26 
@KingN I ran some tests and I might have found the problem. I believe it came from the mod "interiors for cup" I unchecked it and everything's working!
Thanks for your time and advice BTW!
Do you plan on adding other theatres to your wonderful missions? That would be awesome!
KingN  [作者] 2024 年 8 月 16 日 下午 1:22 
@Thomas Not sure if I've experienced a crash like that or if anyone has had a similar problem. The modified chernarus map has had a toll on performance though, at least for me and have read similar reports, maybe the crash could be related to that.
Thomas 2024 年 8 月 16 日 下午 12:39 
@KingN Thanks, I'm gonna take a look, maybe it's a combination of mods I use but I doubt it, I use the same ones on other missions that works just fine.
Am I the only one reporting this issue?
KingN  [作者] 2024 年 8 月 14 日 上午 7:18 
@Thomas Sounds nasty and harder to find the culprit as it's something to do with the map or arma itself. You could paste the rpt somewhere but I don't know if there is anything I can do about it.
Thomas 2024 年 8 月 14 日 上午 12:52 
Hi, first of all wonderful missions !
I'm having an issue when playing this mission on the chernarus map, I go through the objectives and complete a mission, the stats appears and then the game crash. Imagine my disappointment after fulfilling a 3 hours long infiltration. It only happens on this map, on the others it'works just fine.
KingN  [作者] 2024 年 4 月 15 日 上午 4:33 
@King Green Any mods?
King Green 2024 年 4 月 14 日 下午 2:59 
the ai helicopter goes super slow suddenly. i thought it was this map but ive tried all the others one and still a issue.
KingN  [作者] 2024 年 4 月 9 日 上午 1:45 
@Enigma I've encountered that sometimes, it's not mods I think but just arma, a glitch with the revive functionality. Try shooting and downing the AI mate and revive him again.
Enigma 2024 年 4 月 8 日 下午 6:32 
When my AI squad mates go down they are stuck in a animation where they cant move anymore, is there a way to fix this? or is this a problem with another mod?
KingN  [作者] 2024 年 4 月 2 日 下午 11:00 
@Mazinger Sounds really weird. I have yet to experience this myself but I've never succeeded in getting this to happen. And before that I can't do much in terms of fixing this, if this is caused by the mission that is. Make sure you're not using any other mods that those that you listed. Taskforceradio is not familiar to me but don't think that has anything to do with this.
Mazinger 2024 年 4 月 2 日 下午 2:40 
@KingN Others mods besides the required: ACE, taskforceradio, and RHSAFRF+RHSUSAF+RHSGREF+RHSSAF. It is really weird, because in takistan map we use the same mods and the insertion works always fine.
KingN  [作者] 2024 年 4 月 1 日 上午 4:51 
@Mazinger Tried US/Altis with CUP+RHS and insertion worked fine three times in a row. Are you using any other mods besides the required?
Mazinger 2024 年 3 月 30 日 上午 6:30 
@KingN I'm using CUP+RHS. I tried another map, Takistan, and the insertion works perfectly 100% of the time. The problem appears on the Altis map. Thanks for this mission, is really awesome!
KingN  [作者] 2024 年 3 月 28 日 上午 3:27 
@Mice with RHS enabled it's 100% RHS for small arms or at least almost, can't remember for certain.
KingN  [作者] 2024 年 3 月 28 日 上午 3:25 
@Mazinger Are you using CUP or CUP+RHS? SP or MP? Tried with CUP in SP 4 or 5 times to insert and extract with helicopters and no issues. Haven't had this problem myself.
Mice 2024 年 3 月 27 日 上午 2:20 
Hello. If I use RHS, will all guns be from their mods, or will there be mixture from CUP and RHS? If so, how will their ballistics work together? By the way, thanks for great mission 👌🏻
Mazinger 2024 年 3 月 23 日 上午 7:43 
@infinitsk The same thing happens to me. The helicopter remains static in the air and does not land. It only happens on some occasions. No mods installed.
KingN  [作者] 2024 年 3 月 21 日 上午 9:59 
@Pipey9 change or add new factions if you want to go through that trouble, just the way I have created new factions. But that means you have to depbo and edit it manually for personal use.
Pipey9 2024 年 3 月 21 日 上午 6:46 
So it’s possible to completely change factions used in the mission?
KingN  [作者] 2024 年 3 月 20 日 下午 11:25 
@Warriorbear Yeah if you de-pbo the mission and go under Libraries folder you'll find the player factions related values there.
Warriorbear 2024 年 3 月 20 日 上午 6:12 
Hey thanks for the campaign. It's pretty immersive. I was just curious if it was all possible to edit the player faction for SP use? I tried to find if this was answered through comments but couldn't find anything. Thanks in advance
KingN  [作者] 2024 年 2 月 24 日 上午 6:08 
@infinitsk Maybe some mod that causes this?
infinitsk 2024 年 2 月 23 日 下午 3:01 
Hi sorry idk if I am stupid or if its a bug but when I try to do an air insert I place a point and the AI pilot just starts flying straight up with the heli but stays in one place. Is it a bug or am I doing something wrong?