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Dynamic Fireworks is fully compatible with Plazas & Promenades DLC.
Please follow the Plazas & Promenades DLC Compatible modlist.
good job!
I see that the adsjutable height and random colors are alraedy in the plan, which i do feel the need for. But i also was wondering if it would be possible to make that the size of the firework is also adjustable? I find them rather small.
Then I went to close the game, delete then resubscrive to the mod to see if that helped, and notice that the mod works. I see the "F", clicking it gives me the options, and clicking the city launches the fireworks! Might be annoying if that error pops up every time, though.
A Mod caused an error [ModException]
Details:
System.NullReferenceException: Object reference not set to an instance of an object
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0
It seems that the name 'FireworksModSettings' already exists. Maybe you have another mod that have the same settings file name?
Try deleting C:\Users\(your user name)\AppData\Local\Colossal Order\Cities_Skylines\FireworksModSettings.cgs and see if it works.
An exception occurred (System.ArgumentException: An element with the same key already exists in the dictionary.) trying to load FireworksModSettings. Deleting... [Settings - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unable to instantiate type CS_Fireworks.FireworksMod in plugin [Mods - Internal]
deleted the mod and the message disappeared,hopefully its something easily fixed would like to try this mod