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File: CityPanel.lua
line 344:
Controls.ReligionLabel:SetText( "DISTRICTS" );
Change to:
Controls.ReligionLabel:SetText( string.upper(Locale.Lookup("LOC_PEDIA_DISTRICTS_TITLE")) );
Avoid hardcoded texts if possible, or players playing other languages will see a hardcoded "DISTRICTS" on their city panel.
Also new feature CLOSER CAMERA ZOOM added.
I don't see why you're so rude all of a sudden.
I've been trying to figure it out but every time it seems to work, I get a weird problem where the game chooses the same AI opponents every single game. I figure I'm deleting something important.
I would change the path asap, but it is not so straight forward. You need to know exact parameters to replace SaveLocations.LOCAL_STORAGE. I've found no valid candidate for replacement after quick search. If you investigated this further than me let me know.
In my HotSeat game I noticed that the F5 key quick saves my game to the Single player folder, instead of the HotSeat folder. The file shows up in:
\Documents\My Games\Sid Meier's Civilization VI\Saves\Single\quick
Instead of in:
\Documents\My Games\Sid Meier's Civilization VI\Saves\Hotseat\quick
The code that seems to be triggering this is on line 175 of "InGame.lua". Would you mind updating that to be HotSeat compatible?
Thanks!
Kind regards,
DB
Serk
Just fixed. Thanks for reporting!
This bug has been reported for Sukritact's Simple UI Adjustments, but I have no problem with only that mod enabled. With this mod enabled, I see a ? instead of a civ icon in the city panel.
This mod includes no builder lenses. Builder lenses is probably something from another mod you use.