武装突袭3

武装突袭3

GEARSOC - Deluxe Edition
354 条留言
Black John Wick 7 月 2 日 下午 5:05 
broken launcher says its failed
Reticuli 6 月 20 日 上午 8:13 
The two Yamam helmets are the only things I keep in this mod. They're basically a ridiculous Level 3+ and I reserve them for special situations. Not OptTre level, but obviously unrealistic. I tend to use barely full level 3 OpsCores more that I further tweaked, though.
Patriot 3 月 22 日 下午 9:32 
any update?
MrMoosehead 3 月 11 日 下午 2:55 
Why is there like.. nothing in this mod? a gear mod with no gear?
Lockheed  [作者] 1 月 25 日 上午 6:49 
All projects are on hold, but I might get back this year
Patriot 1 月 25 日 上午 1:23 
This is awesome. Any update on the TBL? Looking forward to that hard
Skull 1 月 23 日 下午 3:42 
dope, thanks
Lockheed  [作者] 1 月 23 日 下午 3:26 
Sure, just put the credits
Skull 1 月 23 日 下午 1:26 
is it okay if i make retextures for a milsim unit?
[S.C.] Raptoid 2024 年 11 月 10 日 下午 6:02 
@Kiowa I think RHS are hard dependencies, not exactly optional. It gives me an error on boot. I'm not certain though.
Kiowa 2024 年 8 月 10 日 下午 8:41 
Nothing in this mod is showing up in the arsenal, does anyone know why?
darktriad 2023 年 12 月 10 日 下午 12:56 
can this addon be used on multiplayer?
MoaB 2023 年 11 月 11 日 上午 9:54 
18:25:29 Cannot load material file gh_heads\data\gsoc_skintac.rvmat.paa

This error message appears on every mission start with an airframe helmet in the mission and keeps the server from starting the mission. The indicated file is not inside the .pbo.
Lockheed  [作者] 2023 年 10 月 14 日 上午 9:18 
It will pass by a rework soon
BoKuRyu 2023 年 10 月 14 日 上午 6:37 
Hello, is there any chance that the mod can be signed? We have whitelist on our server and we cannot run it, as its not signed.
TENTH CRUSADE SHALL RISE 2023 年 7 月 15 日 下午 4:07 
i dont work
Young Stroker the Body Snatcher 2023 年 4 月 27 日 下午 9:08 
for whatever reason I have no uniforms, do other uniform mods conflict with this?
блондинкоholik 2023 年 4 月 24 日 上午 10:29 
gb?
MrArminZ 2023 年 4 月 7 日 下午 12:30 
u didnt sign this mod cant be place in server
Lockheed  [作者] 2023 年 2 月 28 日 下午 6:43 
Youre welcome, let me know the outcome, cheers.
DUCK♡ 2023 年 2 月 28 日 下午 6:14 
@BravoSix™ its just weird because i can swap between operators from other mods without issue. No biggie though! I'll look into making a trigger to see if that helps. love the mod regardless of the minor issue im having, thanks for the response man.
Lockheed  [作者] 2023 年 2 月 28 日 下午 6:04 
Because if you are setting up in the attributes tab, everytime the player connect to it, it will be overrided by the player identity set in the profile, its just the way it is, its ArmA. But I think you can use a setIdentity in some trigger or init to solve it.
DUCK♡ 2023 年 2 月 28 日 下午 5:55 
@BravoSix™ the attributes menu in the editor. but i also noticed from a previous reply to someone else you said to use a character that hasn't been copy/pasted, and that didnt seem to work either.
Lockheed  [作者] 2023 年 2 月 28 日 下午 5:49 
How are you setting the Identities?
DUCK♡ 2023 年 2 月 28 日 下午 4:40 
@BravoSix™ im having an issue with the operators that i can't seem to resolve. when selecting their identity in the editor, it successfully changes to your operator models with the tattoos, but once it's exported to singleplayer and you start the mission, the player model reverts back to the previous identity. Even if I use the actual infantry units from your mod. Any help would be greatly appreciated, the tattooed operators in your mod are one of the finishing touches on something ive been working on for a really long time.
Lockheed  [作者] 2023 年 2 月 21 日 下午 2:52 
I guess its okay
四季の柔 2023 年 2 月 21 日 上午 5:30 
Hi, can I export your assets and import them into other games? I will not use them commercially, thank you.
R0BBENKL0PPER 2022 年 12 月 27 日 上午 7:38 
are there faction mods with this gear?
RxL3gEnD 2022 年 10 月 11 日 上午 11:01 
I only seem to ever get a few plate carriers and that's it. I have all the optional dependency mods downloaded and everything. No idea what's wrong. Rather unfortunate.
Drift_91 2022 年 9 月 10 日 下午 11:52 
@BravoSix™
"Its a possibility, Im really thinkin into make the faces a standalone mod"
That would be greatly appreciated. The faces with hair meshes seem to be spawning on AI with hats and helmets and it looks horrible.
Lockheed  [作者] 2022 年 8 月 20 日 上午 7:57 
if you are using identity in the properties of the AI and then copying and pasting, its normal the properties keeping the modifications made, so place a new AI to copy and paste.
denvehr 2022 年 8 月 19 日 下午 3:10 
when putting ia the face of "sueno" is put many times, how could it be fixed?
FATBUB1 2022 年 8 月 15 日 上午 7:05 
thanks
Lockheed  [作者] 2022 年 8 月 14 日 下午 3:26 
Alright
FATBUB1 2022 年 8 月 14 日 上午 9:13 
Is it ok if I just extract the faces for now then?
Lockheed  [作者] 2022 年 8 月 13 日 上午 5:51 
Its a possibility, Im really thinkin into make the faces a standalone mod
FATBUB1 2022 年 8 月 12 日 下午 5:05 
Hi, I'm trying to use Gearsoc without RHS but every time I launch it I get an error, I'm wondering if I could open the mod and just take the faces out? or if you could make a standalone Gearsoc with the faces.

I'm wondering because the error message won't work on a dedicated server and the server will fail to launch unless I use RHS but I'd really like to use the faces for my unit.
Lockheed  [作者] 2022 年 8 月 10 日 上午 11:29 
@KilljoyClubhouse thanks for the feedback, yeah indeed they are kind too bright, the camos still in test, I want to make a system where you can change the paint scheme by using ace, or totally remove the camo paint from your face. If you have any field feedback from the camos, pls let me know
Lockheed  [作者] 2022 年 8 月 10 日 上午 11:27 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
Azael-San 2022 年 6 月 8 日 下午 11:03 
And uniforms
Azael-San 2022 年 6 月 8 日 下午 11:02 
i can't find the vests
Killjoy 2022 年 4 月 13 日 上午 10:22 
i would like to see more face paint options if possible.the few that are in don't really fit a terrain, there to bright. so maybe either adding more options or darkening them. if thats possible.
Lockheed  [作者] 2022 年 4 月 13 日 上午 8:27 
Some still in DEV, majority of my work at the moment are private mods so... but Im planning in release some stuff and revive the GEARSOC project, what would you like to see?
Killjoy 2022 年 4 月 12 日 下午 6:00 
so are the other projects still in development or they get sent to the filing cabinet.Also love ur mod
piggypotpie 2022 年 3 月 18 日 上午 5:27 
ty man
Lockheed  [作者] 2022 年 3 月 16 日 下午 2:56 
It can be easily fixed, I will try to remove the hair heads from the ai use
piggypotpie 2022 年 3 月 16 日 下午 1:40 
i would but the ai use them too
Lockheed  [作者] 2022 年 3 月 16 日 下午 12:39 
Only the ones with hair, just use the versions without it
piggypotpie 2022 年 3 月 16 日 上午 11:15 
not a fan of the custom faces clipping through head gear
2022 年 3 月 12 日 下午 12:32 
garbage mod lmao