Divinity: Original Sin 2

Divinity: Original Sin 2

Faster Source Vampirism
11 条留言
MetU 2020 年 7 月 13 日 下午 8:35 
meh
CrazyOatmeal 2018 年 12 月 20 日 上午 9:35 
Will you update this for Definitive Edition?
RamRod 2018 年 2 月 11 日 上午 11:33 
Do you think you could make a mod that makes all the skills significantly quicker so it makes fights quicker, when playing with friends it would make it more fun.
substandardgaussian  [作者] 2018 年 2 月 11 日 上午 9:18 
@Quasxen, there doesn't appear to be a way to remove a cooldown for a single skill for whatever reason, so the cooldown reset is implemented as removing the skill + adding the skill. My guess is that you have an open slot for something like Flight farther back on your hotbar?

I'll look into ways to get this done without removing+adding. You can remove *all* cooldowns (since Skin Graft needs to do that), but resetting a single cooldown doesn't seem to be in the scripting functions. In any event I'll look for a better workaround.
Quasxen 2018 年 2 月 11 日 上午 8:02 
Like the idea of this, but don't like that when you cast out of combat it moves the ability on the hot bar like you just learned the skill
Zarathustra86 2018 年 2 月 11 日 上午 2:37 
Boyz on nexusmods is actually a mod to re-activate achivements! :)
legoman775 2018 年 2 月 10 日 下午 4:18 
@synthpepe its really annoying that mods disable achivements considering achivements on steam mean almost nothing
SynthPepe 2018 年 2 月 9 日 上午 11:47 
Axel yep
Axel Nero 2018 年 2 月 8 日 下午 9:31 
do all mods disable achievments?
Greenegg 2018 年 2 月 5 日 下午 12:36 
nice, I'll try it out later today.