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enemy placement is ok, would give a 7/10 to the level.
the roofing and light posts shoud be removed, they disturb the view making the enemies hard to see.
there is too much detail in the level, aways remember, you are making a hotline miami level, not a minecraft house to impress your friends.
- Chill out with your use of edges. Not every corner section of a room needs an edge. You can literally take one tile for the whole room and make it look good. Again, less is more.
**Lastly, I've mentioned this to you in the past, but I highly recommended that you have people PLAYTEST your level. LISTEN to their feedback and see about changing stuff if they give you advice.
- If you want examples on what I mean by your edges, look here: https://imgur.com/Zp6bxgR
Hope this helps, thanks.
Areas are usually over detailed and end up quite cramped and hard/annoying to move around, this is especially prevalent in the final floor.
While I find it is pretty important to make sure a level looks up to scratch you should focus mainly on the fact that the level plays well, detailing should be one of the final things considered.