Sid Meier's Civilization V

Sid Meier's Civilization V

MHAOS: The Kingdom of Nordion
7 条留言
TheMH06  [作者] 2018 年 11 月 7 日 下午 4:33 
The change to combat strength is meant to take place when you enter a new era. Thanks for letting me know about that potential exploit, will rebalance/fix that soon.
Frostbite Lancer 2018 年 11 月 7 日 下午 4:01 
What exactly triggers the changes in base strength of the Cross-Knights, I could easily find an exploit near the beginning of a new game, especially if you start from Ancient Era. You simple declare war on the first major civ you encounter, and you'll get a Cross-Knight with 20 Strength, instead of base strength of 12 for ancient era, before even done researching to get the supposed needed Tech.
Kzinssie 2018 年 7 月 5 日 下午 12:44 
Huge fan of this mod, great job!
JotNyangE 2018 年 2 月 20 日 上午 3:47 
dude sure likes to talk a lot
WanderingSkull 2018 年 2 月 2 日 下午 6:39 
Where's Events & Decisions? Does it go under a different name now? Cause I can not find the original mod for it.
JotNyangE 2018 年 1 月 31 日 上午 1:37 
Ah yes, good stuff as always.