安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






All the other moves were ok, so thumbs up.
I have one complaint though: I managed to jump form the grate onto the blue painted tile under the orange portal and bounce to the cube dropper area. I then realised that to get there I had to press the button for the white angled panel. My way made that button useless. Maybe add another grating there to fix this.
https://youtu.be/HpQISkFt5bQ
https://youtu.be/OKAQ0KiZHyE
In the mean time, I found this: https://youtu.be/SRZ_A7YN95o
@Dr. A as the description says, this map doesn't require any ninja moves, so you most likely overcomplicated some moves. There are two instances in which you fire portals at high speed, and from my testing, both are very easy and reliable to get. Thanks for playing, though!
I've updated the map to fix the exploits presented by @jgaultney and @Behind Portal
https://youtu.be/_Osiu8x-FuQ