Cities: Skylines

Cities: Skylines

ploppable surface pack 1-5
11 条留言
StayHungryStayFoolish 2022 年 1 月 22 日 上午 7:24 
LOD shader mismatch: 1280973482.ploppable surface 5 circle_Data [Core]
LOD shader mismatch: 1280973482.ploppable surface 5_Data [Core]
LOD shader mismatch: 1280973482.ploppable surface 5 tri_Data [Core]
LOD shader mismatch: 1280973482.ploppable surface 2 tri_Data [Core]
LOD shader mismatch: 1280973482.ploppable surface 1 tri_Data [Core]
LOD shader mismatch: 1280973482.ploppable surface 1 circle_Data [Core]
LOD shader mismatch: 1280973482.ploppable surface 2 circle_Data [Core]
LOD shader mismatch: 1280973482.ploppable surface 2_Data [Core]
LOD shader mismatch: 1280973482.ploppable surface 1_Data [Core]
LiamD99 2018 年 2 月 9 日 上午 11:11 
Is there any way to place these on sunken roads?
SanyoShovah 2018 年 1 月 30 日 上午 12:41 
When using this as procedural object will the texture be stretched and morved or will it be continued and keep its scale?
Sparks  [作者] 2018 年 1 月 26 日 下午 12:40 
@🌮🥙🥓🍗🍟☕🍰🍩 It may be a learning curve but you can use procedural objects to add whatever texture you like and resize these assets to the size of tactile paving. It's easy once you know.
necrophant 2018 年 1 月 26 日 上午 10:18 
inally always hated to use decals!
what about classic cobblestone? there is already some roads that use it.
Producer K 2018 年 1 月 26 日 上午 8:24 
...:steamhappy:
girlfromverona 2018 年 1 月 25 日 下午 11:03 
Amazing! Thank you so much.
Rave 2018 年 1 月 25 日 下午 10:55 
all hail cucumber king!!!!!!!!!!!!
NYCBoi3 2018 年 1 月 25 日 下午 4:23 
I know what I'm gonna use when in need of detailing a plaza.
Lewd.Paw.Sniffer 2018 年 1 月 25 日 下午 4:01 
could you create red tactile pieces in the future? we only have yellow tactile pieces. Some other countries and most shopping centers/centres utilizes red instead of yellow.
PugGaming 2018 年 1 月 25 日 上午 8:15 
Amazing!!!