全面战争:战锤2

全面战争:战锤2

Bretonnia Units
61 条留言
[ROME] Bache 2022 年 1 月 2 日 下午 6:21 
any way you could change the infantry from peasant troop type to knight
Dragonofelder 2021 年 11 月 28 日 上午 10:07 
Is there a reason the Lost Sons don't have the Lance Formation ability?
Reiksguard 2021 年 11 月 26 日 下午 9:46 
It's really great.
Can you add herrimaults, too?
Singemeister  [作者] 2021 年 8 月 6 日 下午 5:32 
@Mc_Pabl0 In WH3, yes.
StutterZz_ 2021 年 8 月 6 日 上午 9:03 
any chance for kislev units
blasphemous gorb 2021 年 2 月 7 日 上午 7:27 
Sweet!
Singemeister  [作者] 2021 年 2 月 7 日 上午 2:03 
@u whot
I'll port it over to TWW3 when it comes out, but there's not exactly much I can do about it right now
blasphemous gorb 2021 年 2 月 6 日 下午 7:10 
Are you ever going to make a version of this for TWW3?
Flame Hashira 2021 年 2 月 6 日 下午 1:20 
I see, thank you for the reply.
Singemeister  [作者] 2021 年 2 月 6 日 上午 1:38 
@The Forgemaster

They benefit from technologies boosting Foot Squires, not Men-at-Arms. That might be the cause.
Flame Hashira 2021 年 2 月 5 日 下午 7:08 
another thing, it seems late game that all my vanilla men at arms unit surpass the units of this mod in most of the stats, only the lost sons have stats that are reasonably better than the vanilla cav late game.
Flame Hashira 2021 年 2 月 5 日 下午 3:44 
for some reason im rolling with serjeant greatswords that have 22 melee attack and 20 melee defense, is this normal? my men at arms without shields are better then them at this point since ive researched tech to make them better
Throatmaster 2020 年 12 月 4 日 上午 10:27 
Love it, is there an update coming/needed for T&T?
rossco437 2020 年 10 月 10 日 下午 3:25 
Hi, is there any chance that you could make a mod with just the yeomen please. The reason being that I'm currently using a mod that gives me units that are similar to the serjents.
Thanks
Sir ARCHER✅ 2020 年 8 月 22 日 上午 5:33 
Can you make full armored units as knight? Dealing with peasant economy is pain in the ass.
Singemeister  [作者] 2020 年 7 月 8 日 上午 5:28 
@WalkerBray Thinking back, I think it's for the unicorns - but probably doesn't actually need it.
WalkerBray 2020 年 7 月 7 日 下午 5:15 
Why is the Realm of The Woodelves DLC required for this? Is there a mechanic you borrowed from their units? Just curious.
Prophet 2020 年 6 月 24 日 上午 2:01 
hey bro i rly liked this mod and if you have time and you r taking requests i would love to request something about the sergents can we talk?
elbransin 2020 年 5 月 25 日 上午 6:03 
something missing on melee weapon tablet? very nice units!
WCWSTAN 2020 年 5 月 24 日 下午 8:29 
update please
Singemeister  [作者] 2020 年 4 月 8 日 上午 1:44 
@Gargamel More a lore/thematics thing, since they're meant to be middle-class merchants rather than upper-class nobility.
Dragula 2020 年 4 月 7 日 下午 9:10 
Thank you sir. But why change it ? If I may say so myself I think that's the most logical option for them anyway. They are a heavy infantry just like squires so it perfect sense they are in the same class.
Singemeister  [作者] 2020 年 4 月 7 日 上午 3:24 
@Gargamel Foot Squires. Although I might change that, thinking about it.
Dragula 2020 年 4 月 6 日 下午 10:09 
Hi can you tell me what kind of lord/general upgrades apply on the heavy infantry that you have made ? Are they in the same class as foot squires or men-at-arms ? Great work by the way.
Mana-100 2020 年 2 月 20 日 上午 9:36 
Ok I thought so. Thank you.
Singemeister  [作者] 2020 年 2 月 20 日 上午 8:11 
@archiestewart
Just felt they were unnecessarily and unlorefully strong.
Mana-100 2020 年 2 月 20 日 上午 7:36 
Is there a reason the sergents get weaker?
Singemeister  [作者] 2020 年 1 月 20 日 上午 1:30 
@funded43 Not currently, though that may change.
Sebastii 2020 年 1 月 20 日 上午 12:09 
Do you plan on adding more units?
Singemeister  [作者] 2020 年 1 月 19 日 下午 2:50 
@Meraun I'm afraid not.
Meraun 2020 年 1 月 19 日 上午 4:08 
Is there a SFO version?
Sebastii 2020 年 1 月 10 日 下午 1:56 
Great mod!
Mana-100 2019 年 12 月 8 日 下午 4:36 
Thx a lot I'll go look at it.
Singemeister  [作者] 2019 年 12 月 8 日 下午 2:13 
@archiestewart

Personally, I use Darok's Bretonnia Unit mod for Longbowmen
Mana-100 2019 年 12 月 8 日 下午 12:30 
Question could you make a longbowmen unit in this mod?
Singemeister  [作者] 2019 年 9 月 11 日 上午 10:32 
Update tomorrow.
Singemeister  [作者] 2019 年 9 月 9 日 上午 10:15 
@Cerdo Verraco

It'll work, but it's not balanced for it.
Sapoboi 2019 年 9 月 9 日 上午 9:12 
It's compatible whit SFO?
stofffe92 2019 年 1 月 24 日 上午 4:49 
I thought as much.
Singemeister  [作者] 2019 年 1 月 23 日 下午 6:42 
Yeah, peasant bowmen.
stofffe92 2019 年 1 月 23 日 下午 6:34 
Dismounted Yeomen archers? ;o You mean peasant bowmen? Or are you talking about a modded unit now?
Singemeister  [作者] 2019 年 1 月 23 日 下午 6:29 
@Stofffe92 I'll update images soon. The Mounted Yeomen Archers are the exact same as the regular Mounted Yeomen Archers apart from their arrows, just like dismounted Yeomen Archers
stofffe92 2019 年 1 月 23 日 下午 5:15 
I did not know this since I haven't tried the mod out yet. But I will now. Thank you for letting me know. ^^ Do you think you could update the screenshots of them with their new name as a result?

Also, did you add anything unique to your versions of the Mounted Yeomen Archers with fire and pox arrows, stats wise, traits wise and/or aesthetics wise? What is the difference between them and the base game's Mounted Yeomen Archers with fire and pox arrows?
Singemeister  [作者] 2019 年 1 月 23 日 下午 4:33 
@stofffe92 @Flipse They've already been changed to Serjeants-at-Arms.
stofffe92 2019 年 1 月 23 日 下午 3:57 
What Flipse said.
Flipse 2019 年 1 月 3 日 上午 1:08 
Serjeant Swordsmen, have maces contrary to the unit-classification & name, you could always split them up into "Serjant Macemen" (armor piercing) and "Swordsmen" (greater damage, poor armor pierce)
FrozenPerry 2018 年 12 月 1 日 下午 11:05 
Guys, any idea if its working in co-op multiplayer?
stofffe92 2018 年 11 月 7 日 下午 5:34 
Wow that is fantastic news indeed. :D I am glad to hear this. Thank you very much for the response.
Singemeister  [作者] 2018 年 11 月 7 日 下午 3:47 
@stofffe92 I'll be sorting some of that in an update over the next couple days
stofffe92 2018 年 11 月 6 日 下午 12:58 
But I want to say I like the units. Maybe something fun and unique could be done with the Mounted Yeomen since there already are fire- and pox arrow Yeomen, although I am not quite sure what that would be. Maybe something related to colors, unqiue textures and coats of arms? Perhaps some cool unique traits as well to make them stand out further from normal Mounted Yeomen with fire and pox arrows.