Portal 2
Redose
36 条留言
可砸 1 月 5 日 下午 7:46 
Very fun map,I really enjoyed that!
https://youtu.be/gKJOZ5NH6M8
DiDo Killer! 2024 年 7 月 21 日 上午 9:46 
Very nice map, I enjoyed it a lot :D
KharleRoi 2022 年 5 月 20 日 下午 9:09 
Probably the best P2 puzzle ever! My brain hurts. Took me too long just to figure out step one.
hub 2020 年 12 月 18 日 上午 5:38 
:cupup:
RedSilencer  [作者] 2020 年 9 月 25 日 下午 11:51 
Oooh I like that idea. I'll remember it if I ever go to messing with this one again.
Aneonen 2020 年 9 月 25 日 下午 2:55 
Great puzzle! I liked the maneuvers needed to get the cube to the entrance area. I actually managed to work in a null portal in order to get the cube on the ceiling button a second time but realized after watching Omega's solution that that wasn't necessary. I also shifted the funnel to the side in order to pick up the cube and bring it to the exit area.
bullfrog 2020 年 8 月 31 日 下午 10:47 
I think this one might be worth a revamp/remake, if you've not got anything better to do xD
bullfrog 2020 年 8 月 31 日 下午 10:39 
Man, that was difficult, even though I'd played it before. I sort of remembered most of the moves, but I forgot and didn't notice that I could see the funnel angled panel from the exit area!
RedSilencer  [作者] 2020 年 5 月 1 日 上午 10:23 
Nice. :b1:
Omega 2020 年 5 月 1 日 上午 9:46 
Teo 2020 年 1 月 27 日 下午 5:29 
Ah, glad I didn't break it then :)
RedSilencer  [作者] 2020 年 1 月 27 日 下午 4:02 
There is no null portal, it's just the map it's based on.
Teo 2020 年 1 月 27 日 下午 3:53 
Very cool puzzle, though I may have done something a bit wrong at the end as I never needed to use a null portal to my advantage
Modoc73 2019 年 6 月 18 日 上午 12:38 
Awesome puzzle. Had me stumped. Agree with others about last portal placement. I also found the caged portable wall very hard to get my portal to stick. But really nice map. Thanks
Mikeastro 2019 年 2 月 1 日 上午 7:26 
Excellent puzzle; had me stumped for a little while, but I managed to do it in the end :] Big thumbs up!
| \_/ () 2019 年 1 月 4 日 上午 4:42 
I gave up on figuring out how to bring the cube to the entrance area so I watched a bit of BehindPortal's video. After I saw how to do that I solved the rest all by myself in about 10 minutes.

What I dislike about the puzzle is that it's based on finding out which surface can you reach from where, and not that much on - when and where to put your portals. I'm especially refering to the last move. Maybe if you extend some areas and push back others, it might point the player in the right direction better.

Other than that I have no criticisms. It has some good ideas and it was generally a nice puzzle. Thumbs up.
lfairban 2018 年 10 月 13 日 上午 9:35 
Cool map! The logic twists were very interesting.
Vapid Clay 2018 年 8 月 26 日 下午 6:41 
This is a really clever puzzle with a lot of good moves, but the very last portal placement tripped me up, because I didn't realize I could see that surface from where I was. If that hadn't been an issue, this map would've been deviously perfect, but as it is you'll have to settle for regular old imperfect deviously brilliant. Seriously, though, great job.
Nobody No-One 2018 年 7 月 30 日 下午 7:42 
Very cool. Took a little while to solve. Thumbs up.
Joric 2018 年 7 月 26 日 上午 9:22 
Wow. Great map. Failed the last move, had to examine the map first.
Enigmatic 2018 年 7 月 14 日 下午 5:48 
wow, very good job !! favorited
RedSilencer  [作者] 2018 年 5 月 6 日 下午 6:02 
Thanks for playing!
RedSilencer  [作者] 2018 年 5 月 6 日 下午 6:02 
Yeah it was intended, just not very well done. I discovered later on that by moving the surface a 1/2 a block up, the problem is totally fixed. Ooooops. (Update coming soon:tm:)
Libbybapa 2018 年 5 月 6 日 下午 5:34 
Nevermind. I was doing it the hard way. Awesome map.
Libbybapa 2018 年 5 月 6 日 下午 5:30 
I enjoyed it. Tough puzzle. Felt stumped for a while but solved it after a while. Cube through grating or cube through fizzler doesn't bother me a bit. Totally legit. The last move I used was this, though, which seemed a bit overly rushed and also somewhat inconsistent: https://youtu.be/UWwodxO9d8Q Is that all intended? Regardless, excellent map as usual. Thumbs up!
Konclan 2018 年 5 月 3 日 下午 10:28 
Love it! Got stumped on the beginning because of the lack of signage on the funnel's fizzler and the cube through grating thing is a bit taboo. Apart from that I loved this puzzle.
Mitch 2018 年 4 月 28 日 上午 2:30 
This was really good. I'm gonna be gradually playing through all your maps, any favourite one you'd recommend me to try next? Also, have you made any coop maps?
lapicidas 2018 年 3 月 24 日 下午 6:30 
Excellent :steamhappy:
•‹†ρđ› ĐūšР2ķ• 2018 年 2 月 16 日 上午 4:02 
That was incredibly cool! thumbs up and favorite.
bullfrog 2018 年 1 月 25 日 上午 1:21 
Superb puzzle, thumbs up, obviously, and added to favourites, definitely. After about 30 minutes, I'd got as far as stood next to timer button, no portals, cube in piston platform area, press button, I then spent about 20 minutes trying to do what I was convinced was the final sequence before the timer ran out and was about to comment ”good puzzle, but the timing’s too tight for me”, but eventually saw a different i.e. the correct approach :D
Almisuifre 2018 年 1 月 20 日 下午 4:35 
Veeery interesting in shitfting management (player/portals/elements). I use to dislike holding a cube throught gratings but I enjoyed this map so much that I have to accept it ! Fluid and entertaining. Waiting for the improvement, but it's already a fav'.
jandlml 2018 年 1 月 20 日 下午 3:16 
excellent!excellent! another great map by Red Silencer. favorited!:steamhappy:
RedSilencer  [作者] 2018 年 1 月 19 日 下午 4:07 
Thanks, Polux! I intend to improve the condition of the grated surface so that it is easier to hit and par BehindPortal's suggestion, improve the cube flinging behavior. I will try and make the connection you mentioned visible.
Polux 2018 年 1 月 19 日 下午 3:52 
Excellent work. Too bad that a fizzler has no visible signage/emitters but I guess it's not very important.
Blindrun : ~30min
:ontoagoodthing:
BehindPortal 2018 年 1 月 19 日 上午 5:11 
BehindPortal 2018 年 1 月 19 日 上午 5:10 
OMG. very clever moves to complete. :p2blue:favorite:p2cube::p2orange: