The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Anthropophobia
34 条留言
Spips 2021 年 5 月 20 日 下午 4:13 
Hey Badass Flareon, allow me to give you a language lesson!

The term "anthropomorphic" comes from a few different roots. The root "anthro" or "anthrop" means that something is relating to humans, while "morphic" is something relating to shape. Therefore, anthropomorphic means "human-shaped." It's not exclusively a furry thing but it's pretty popular within that fandom given the subject matter of human-shaped animals.

You're getting "anthropomorphic" mixed up with "anthro" (a fair mistake since they share the same word). But "anthrophobia" translates, literally, to "person fear." It's a fear of people. So someone who's anthropophobic would likely keep their distance from others out of fear (thus the trinket effect).

With all of that said, when you talk about people who are afraid of furries, the word you'd actually be looking for, though I'm unsure if it exists, is probably closer to "anthropomorphiphobia" -- a fear of human-shaped things.
Ryusuta 2021 年 5 月 17 日 下午 9:42 
Seems to work okay in Repentance.
The Badass Flareon [] Youtube 2018 年 10 月 19 日 下午 10:53 
This is my definition cause i don't know what someone that dislike furries
Xalum  [作者] 2018 年 10 月 18 日 下午 11:55 
I think you should look up what anthropophobia means. It's a fear of being near people
The Badass Flareon [] Youtube 2018 年 10 月 18 日 下午 1:06 
female furry athros are sexy (haters are Anthropophobics)
Xalum  [作者] 2018 年 1 月 25 日 下午 11:48 
+SyncActual Don't be! It's not like you could have known
NinePearlFangs 2018 年 1 月 25 日 下午 6:39 
oh. sorry.
Xalum  [作者] 2018 年 1 月 25 日 下午 4:17 
+mattstat716 +SyncActual, I'd consider it if I weren't already working on another trinket that I wanted to call "Anti-Social"
NinePearlFangs 2018 年 1 月 23 日 下午 4:22 
i think it would sound better as "Anti-Social".
The Hack Source 2018 年 1 月 23 日 下午 1:29 
one note i would make and somthing that could be a dope synergy is if you made it so you could have six orbitals in my opinion that would be so epic
MattisticStatistic 2018 年 1 月 22 日 下午 9:18 
Feels like it should be called "Antisocial".
Xalum  [作者] 2018 年 1 月 21 日 下午 11:53 
+I change this often. There's one more booster pack and the possibility of another DLC. But I doubt this'll be included either way
The Golfer, Owen Wilson 2018 年 1 月 21 日 下午 6:45 
I was told there's no more booster packs coming up but this should have been in one
A Gay Squirrel 2018 年 1 月 21 日 下午 3:03 
Welp looks like someone made this before i could get to it. Oh well.
SmartMario1 2018 年 1 月 21 日 上午 9:06 
I think this is a great trinket for the next booster pack!
Xalum  [作者] 2018 年 1 月 20 日 上午 7:29 
+AbsoluteBalderdash As of version 1.3 this issue is fixed, and I do feel like mentioning how surprisingly enjoyable it is to keep picking up and dropping it with a lot of orbitals
Xalum  [作者] 2018 年 1 月 20 日 上午 7:21 
+AbsoluteBalderdash Oh interesting, this must be a completely separate issue to piber20's then, I'll take a look immediately.
Soderdash 2018 年 1 月 20 日 上午 6:14 
Really? When I drop the trinket, the orbital remains in its doubled orbit. I'm using version 1.2
Xalum  [作者] 2018 年 1 月 20 日 上午 4:35 
+piber20 +AbsoluteBalderdash This issue has been fixed as of version 1.2. Thanks for the feedback
Soderdash 2018 年 1 月 20 日 上午 4:26 
Seems like losing the trinket doesn't undo the effect :p
Xalum  [作者] 2018 年 1 月 20 日 上午 3:33 
+piber20. Whoops, had a feeling I missed something, I'll get on that as soon as possible
Piber 2018 年 1 月 20 日 上午 1:43 
The effect seems to be active regardless of weither I have the trinket or not. It seems like youre still trying to get its id through GetItemIdByName when you should be using GetTrinketIdByName

Good concept though, and I imagine this will be fixed pretty quickly.
Xalum  [作者] 2018 年 1 月 20 日 上午 12:27 
And that was my main concern about making ait a trinket. This is literally the only way i could think to represent this phobia, but it's a bit odd for a trinket. The sprite probably won't change
BosS 2018 年 1 月 19 日 下午 5:39 
I like the trinket idea, just give it a better sptite. Cool Mod!
Xalum  [作者] 2018 年 1 月 19 日 上午 8:58 
+Stewartisme +aaa +the7screw As of version 1.1, Anthropophobia is now a trinket, thanks for the feedback and I do now agree that this item makes much more sense as a trinket.
the7screw 2018 年 1 月 19 日 上午 7:39 
do you need a 3rd guy to say it should be a trinket?
no?
well what should I say then?
I'll just say it's a cool idea and I like it:repenny:
Bissy 2018 年 1 月 18 日 下午 7:55 
I have to agree with the idea to make it a trinket; at the moment, its effect is too underwhelming and situational imo to make a good item, and the fact that it spawns in the treasure room can make it useless if you have no other familiars (Plus the sprite is a bit small but I think it would look amazing when at the trinket slot!)

Otherwise, great mod!
Stewartisme 2018 年 1 月 18 日 上午 10:16 
The sprite it has right now would work fine for the trinket
Xalum  [作者] 2018 年 1 月 18 日 上午 9:07 
+Stewartisme Yeah I can see that, but it's kinda hard to make an object which represents an obscure phobia
Stewartisme 2018 年 1 月 17 日 下午 8:23 
Seems like it would be better as a trinket but I like the idea a lot!
Conman84 is Evil 2018 年 1 月 17 日 下午 6:47 
smart guy makes cool item
MarbleTears 2018 年 1 月 17 日 下午 2:07 
:)
Xalum  [作者] 2018 年 1 月 17 日 下午 1:50 
+MR.Franco Thanks, glad you like it
MarbleTears 2018 年 1 月 17 日 下午 1:45 
wow good item