安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Is it allowed to pack this mod with a bunch of other smallers mods into a steam-hosted compound pack to avoid a modpack with 80+ mods in launcher? The compound mod is for use for one unit and isn't usable by anyone outside the unit.
Apparently new people get scared if you have many mods in launcher, even if they are small.
kar 98 k plz
Any chance you could add HK21 or HK23 LMGs to your G3 pack?
Every rifle has the same audio because every rifle is the same rifle. Painting a rifle will not alter the flow of gases in the barrel or at the muzzle, nor will sticking a rail on it.
I use your work since the battlerifle packs and you never seize to amaze.
I just checked and yes these new rifles are already in the "everything in one mod" mod.
I'm loving that it actually works with the other FAL magazines, including the 50rnd drum mags.
@brendansports - known issue, it seems to be something to do with arma and caching as it seems to appear and idsappear sporadically. Looking into.
Historically Israel used the FN FAL and replaced it with the Galil, would just be nice to see the Galil or vector R4