Counter-Strike 2

Counter-Strike 2

ar_tipsy
34 条留言
WTF 2021 年 3 月 8 日 上午 6:17 
Pls make a version suitable for Competitive . This map is really impressive!!
MrCoconut 2016 年 5 月 6 日 上午 11:31 
That's great man, I'm glad my comment helped you. Keep up the good work, your very talented!:steamhappy:
jim´s  [作者] 2016 年 5 月 4 日 下午 1:59 
Thank you very much for Your feedback!! i am very happy that You like my map and experienced it in the way i intended it to play!! i neglected it way too long and actually updated this maps bigger brother ar_crocked quite a bit just never got to give it the final touch. I feel like Your comment gave me the nudge i needed to get back to it :D Thank You!
MrCoconut 2016 年 5 月 1 日 上午 8:51 
Hey dude, I think this map is awesome for a lot of reasons!

First of all, the middle is awesome, it's a great way to get kills, but it has a very high risk too, which rewards the good players. But if you're a less advanced player, the house/building is a great place, with lots of hiding spots.

Second of all, the map is big, which means a lot of hiding spots, which I find good because of the lack of tactics on demolition mode, nowadays, people just run in the center and kill everything they see.

Last but not least, this map is challenging. I feel that in arms race maps, they're just too easy, you just run around, and kill everyone. This one, needs a decent amount of skill, unlike most arms race maps.

Anyways, keep up the good work,

~Babuun
Storm_at_Sea 2014 年 5 月 15 日 上午 7:32 
Came back to favorite this. I am playing it a lot thanks to you have arms race, which is sadly left out of maps where it would work nicely. Going for arms race achievements. (They do include demo too but I'm burnt out of demo a bit, so I'm doing mostly arms race). +I already had it +rated). :csgoct:
AltairDragon 2014 年 1 月 26 日 上午 5:53 
nice map
RainingMetal 2013 年 9 月 7 日 上午 8:16 
You should change the teams from the default "SEALs vs Phoenix"
Dustpan 2013 年 8 月 25 日 下午 3:30 
get this in payback 2
Gabraste 2013 年 8 月 2 日 下午 12:48 
Great map, awesome work !
Storm_at_Sea 2013 年 7 月 29 日 上午 6:50 
I appreciate any night/dark maps I can find, plus it looks good even beyond that. Even a snowy or foggy sky where the sun doesn't peek through, there are 'so many' sunny maps, I'm sick of them! No offense to the great sunny maps, it's just nice having alternatives. Thanks again:csgoct:
will2k 2013 年 3 月 2 日 上午 3:56 
- The soundscapes are properly implemented; however, something caught my attention: Your outdoor soundscape has birds chirping and tweeting although your map's setting is at night where birds have normally no activity. This is a small detail that most players won't notice but I thought of letting you know in case you wanted to modify/change the soundscape :)

Sorry about the 3 posts but steam workshop does not allow more than 1000 characters/post :(

As I said, I quite enjoyed the map and I look forward to future versions (maybe one in daylight). Keep up the good work and best of luck in your future projects.

Will2k
will2k 2013 年 3 月 2 日 上午 3:54 
- Using r_drawportals 1, I also noticed several areaportals missing to separate indoors from outdoors and avoid over-rendering. It is always wise to add an areaportal on each door/doorway end/window. Several windows (mainly the ones with breakable glass and some doors were without areaportals). Implementing the 2 points should help increase the fps that was slightly dropping in the central alley where all the action happens.

- The map could use a simple 3D skybox especially where the side alleys end (with ladder and scaffold). On 1 side alley and being on the window edge in 2nd floor, I could see the 2D skybox beyond the scaffold. A small street with buildings and couple of trees should suffice to give the illusion of bigger map.

- You may want to move all your light entities away from walls/ceiling by 64-72 units depending on the surrounding geometry. You lights are too close to walls giving result to this nasty bright patch of light on walls.
will2k 2013 年 3 月 2 日 上午 3:52 
I finally had time to test the map; better late than never :)

- I really enjoyed the map; the gameplay is frantic with no time to catch your breath (multiple paths, variety of openings, z-axis gameplay)
- Great attention to details and overall ambience (props, lights, sprites, decals...)
- The ambience is quite pleasant and relaxing (that is before the action starts :)
- The visuals and aesthetics are well thought out
- Everything is nicely clipped and/or has collisions disabled for smoother action and players motion ;)

Now for the things that need your attention for your next update :)

- Using mat_leafvis 1, I noticed that your angular 45° hint brushes are only covering one side of the corner they are placed on. You will not get the full benefit of these brushes unless you extend them to the other side of the corner, to make sure that the visleaves on each side of the corner tip can't have a direct line of sight.

El Pepe 2013 年 2 月 22 日 上午 7:11 
Looks like that movie Warriors. :D
'RZL 2013 年 2 月 21 日 下午 9:51 
really loved playing this map, flawless work, buddy! keep them coming
MyxoMop 2013 年 2 月 20 日 上午 8:03 
Ничо))
AMX- 2013 年 2 月 20 日 上午 5:42 
gj with that map
Silhouette 2013 年 2 月 19 日 下午 12:17 
Might be my favorite Arms Race map in GO so far.
Naposhaha 2013 年 2 月 18 日 下午 1:07 
looks good!
PoLy 2013 年 2 月 17 日 上午 7:24 
Beautiful map, great layout.
MKermit. 2013 年 2 月 17 日 上午 7:18 
really good and structured map :)
MIKU1822(ฅ>ω<*ฅ) 2013 年 2 月 16 日 下午 9:11 
nice
PREDATOR 2013 年 2 月 16 日 下午 1:41 
nice :D
AzizOvic 2013 年 2 月 16 日 下午 1:19 
nice
HackMAC[GER] 2013 年 2 月 16 日 上午 11:50 
really nice
ALX 2013 年 2 月 16 日 上午 10:48 
nice
thunderfred 2013 年 2 月 16 日 上午 10:00 
I LIKE THIS MAP!!!!
KaTze 2013 年 2 月 16 日 上午 8:38 
Very nice Map with Bots :)
jim´s  [作者] 2013 年 2 月 16 日 上午 6:09 
Thank you very much for your kind words, i really am happy that you guys like the map!
A special thanks to Flexible Hoes for directly comparing tipsy to crocked.

Please, do not hold back on negative feedback either, so i can improve the map further :)
Tipsy is now open for Deathmatch as well, please give that a try if you get the chance.
Moo 2013 年 2 月 15 日 下午 6:50 
outstanding map. Love the feeling you gave it.
Øuantum3 2013 年 2 月 14 日 下午 1:22 
This map looks reeeeally promising!
Space Corgi 2013 年 2 月 12 日 下午 7:26 
I really like this map, as well as the feeling of a more close quarters after playing ar_crocked
dingocheese 2013 年 2 月 11 日 上午 8:37 
Nice