Counter-Strike 2

Counter-Strike 2

cs_Creek
27 条留言
Tiel 2017 年 2 月 16 日 下午 7:05 
One of your spawns, spawns in a wall, do you plan to fix this?
Klark 2017 年 2 月 16 日 上午 8:25 
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=865206369 there's no point of making this much ice. Try to cut some part of it off. It makes so much lag.
Klark 2017 年 2 月 16 日 上午 8:23 
Optimize the map and fix terrorist spawn.
poofy 2017 年 1 月 8 日 上午 7:04 
Hello. I played your map on my server. The map is beautiful, the lay out is great, but the fps when played is horrible. Do you have plans on optimizing this map? If you do, my community will promote it because it's that nice!
★HACKERMAN★ 2016 年 10 月 25 日 上午 8:13 
Great work! like the mapdesign :)
My friend also made a map :)
would be nice if you check it out to and help him a littlebit to get noticed:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=785109219
[CZE] мя. ξмıиεм 2015 年 12 月 26 日 上午 2:31 
Please optimalize this map i thing this map not using areaportals and hint/skip... Please do it!!! :) I want your map on our server :)
DUZ 2015 年 7 月 3 日 下午 2:33 
Hey. I would like to add the map on my league mapcycle but theres no minimap etc. There's a possibility for updates? PS: Adjusting the Ts spawn to prevent base rape when using unlimited spawn scripts would be good ;)
NoRealRain 2015 年 6 月 29 日 上午 5:16 
I like it. It definitly remind me of Creek in COD4 and it has a really nice look and feel to it. Great work.
Comrade Stinger  [作者] 2014 年 5 月 30 日 上午 3:04 
sorry ;_;
I have sort of a wip version with improvements but I'm just absolutely terrible at picking projects back up after they have been "finished".
[AM] Amaroq 2014 年 5 月 29 日 下午 2:03 
Over a year later, and T's still spawn in a rock.
thetonyk123 2014 年 4 月 4 日 下午 1:14 
Pretty nice but their could be some improvements of where you can jump
thegregster101 2014 年 1 月 1 日 上午 11:33 
Nice map. Check out my mw2 map.
-JayKusha- 2013 年 12 月 23 日 上午 5:34 
:csgogun:
takkYu 2013 年 8 月 5 日 上午 1:42 
Map runs here:
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176.57.141.162:27018 » Custom Map Madness! | http://www.SCHLACHTFESTCHEN.eu
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Servers Map Collection
SynjeK 2013 年 7 月 26 日 上午 1:28 
VERY GOOD WORK
:csgogun:
Heipau 2013 年 6 月 15 日 上午 2:01 
Ist eine richtig gut gelungene Map.
Kannst du diese auch als de-Map mit 2 Bombenplätzen bauen?
Wäre echt lieb von dir. ^^
Danke im Vorraus.

LG Heipau
storf 2013 年 3 月 21 日 上午 6:18 
Love the look and feel of this map.
Any chance of getting the spwans fixed. The T's often times spawn inside a rock. I think there's also one bad CT spawn. I added a plugin to relocate the spawns but would prefer to not have to run it.
Also..you have kv and radar on banana's DL site. Please add here.
Major Cinnamon Buns 2013 年 2 月 23 日 上午 9:36 
Keep updating. GJ so far.
虾丸哥 2013 年 2 月 16 日 上午 12:38 
Nice impression
GhostTheSaint 2013 年 2 月 13 日 下午 3:27 
Good map so far. After playing with bots and like how the others noted, the hostages tend to get stuck at the cave. Also if you spawn on T side, theres a ladder to right where the frozen creek is. I got stuck behind the textures of the wall next to the ladder (this was only once however). Another thing to note is increase the lighting so its easier to see people but not too much as I think having some dark areas is cool for tactical play. Other than those things, keep it up! Great map!
Captain Jack | NF - Happy 2013 年 2 月 13 日 上午 9:00 
Gr8 map! But would rather chenge places with CT and T + having hostages at T-spawn... Maybe even open up the red watermillhouse and have the hostages there. Would be nice if you at least fixed an opening to that red house :) Gr8 work! Keep it up!
Kosm1cznY 2013 年 2 月 13 日 上午 8:53 
I just started as spectator and saw that this rerrorist is not falling there but just spawning there when match starts.
Kosm1cznY 2013 年 2 月 13 日 上午 8:46 
I played with bots 10 on 10 and there is bug that makes bot from terrorists fall in rock under that slightly destro balcony with ladder.
Sian 2013 年 2 月 11 日 下午 3:43 
I just played with some bots and I like it.
Some minor criticisms:
-The lighting is ok. But some places are very dark, such as the entrance to the cave on CT side, and especially the area near T side with the vehicle with the mounted gun, there are some plants near the edge there and when enemies stand in it they're impossible to spot. I'd suggest either lighting the place up more or removing the plants. Both dark and plants is too much.
-There still seem to be some problems with optimisation, the map takes a very long time to load compared to others, but that's of course to be expected for a beta.
-minor aesthetic criticism: Maybe you could change that mounted gun vehicle to something else, more T like? Seems weird to have Ts with military vehicles like that.

But overall, I like it, keep up the good work.
Tasty Wabbits 2013 年 2 月 11 日 上午 12:01 
I played with only bots and they wont go through the caves on the bottom, just the top paths. Plus you can not return with the hostages through the caves either. They get stuck and quit following you. Other than that i really like the map so far. Just keep tweaking it and play with ideas. It has great potential. Nice work in general. I love the atmospshere and overall feel I get walking through it. Just a suggestion: maybe where the cave opens up into the creek have another cave on the otherside led its a way up into a house in the town area. So it makes the terrorist kinda have to watch their backs to some degree.
HoroWheats 2013 年 2 月 10 日 下午 10:16 
Looks nice!
GhostTheSaint 2013 年 2 月 10 日 上午 8:52 
Downloaded it and I'm going to give it a try. I'll come back for feed back or just message me if you want feedback immediately.