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报告翻译问题






the new ammo, have i added for the tranq ammo change,
i play with x10 weight settings,
i reduce the weight forthe ammo in the next update...
i look for the weapon speed maybe a bug.
[TekPlus]
TekArrowNormal=400
TekArrowFlame=400
TekArrowIce=400
TekArrowTranq=30
TekArrowElectro=60
TekAmmo=100
TekAmmoTranq=10
TekSniper=850
SetDurabilityOFF=1
for deativate the durability, in GameUserSettings.ini
SetDurabilityOFF=1
Update in 10min
Beware if activate the durability again, you can dmg all the items!
I had convert a source code from a annother great mod, d.c.h. if you eat this, you get a buff to use a alternate ui hud for tribe dinos. I test this feature, you must not use it. Its inaktiv, if you dont eat it.
I think you are busy adding the Genesis Stuff
add tek shoulder, with more ammo per element
TekSniper=850
and i dont change the, base graphs of the tekshoulder
you can configure the dmg from the tek riffle and tek bow with this, this a the defaults
[TekPlus]
TekArrowNormal=400
TekArrowFlame=400
TekArrowIce=400
TekArrowTranq=30
TekArrowElectro=60
TekAmmo=100
TekAmmoTranq=10
Maybe with a different configuration, instead of the current target configuration, putting something similar to the tames "Passive" "Neutral" "Aggressive", I think that this way would work better.
Also an ini to configure the damage of the tek bow and tek rifle
[TekPlus]
TekArrowNormal=400 (reduce from 800)
TekArrowFlame=400 (reduce from 800)
TekArrowIce=400 (reduce from 800)
TekArrowTranq=30
TekArrowElectro=60
TekAmmo=100
TekAmmoTranq=10
cheat giveitem "Blueprint'/Game/Mods/Jerro/Weapons/TekClaws/PrimalItem_WeaponTekClaws_x.PrimalItem_WeaponTekClaws_x'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/Jerro/Weapons/TekRiffleTranq/PrimalItemAmmo_TekAmmoTranq.PrimalItemAmmo_TekAmmoTranq'" 100 0 0
cheat giveitem "Blueprint'/Game/Mods/Jerro/Weapons/TekRiffle/PrimalItemAmmo_TekAmmo.PrimalItemAmmo_TekAmmo'" 100 0 0
here a few engram entry names
this is from wiki:
The Titanosaur isn't tamed with food or narcotics. To knock out the Titanosaur, you must attack its head with a Catapult Turret, Ballista Turret (note: ballista bolts currently seem to not work, as there have been reports of players nearly killing the Titanosaurs they attempt to tame using them, before switching to a catapult turret instead), Rocket Turret (be extremely careful) or Cannon. It will gain torpor from this. When it becomes unconscious, you can access the inventory and place a saddle on it, which will instantly tame it. On official servers, the Titanosaur is a temporary tame and placing the saddle will start the countdown of 16–20 hours before it starves.
1. Range. It's a sniper rifle, and yet I can't shoot more than a hundred yards or so! Can you buff the range?
2. It's a Tek weapon and so maybe you could make it shoot underwater?
3. You broke the X-ray scope. That's more of a bug report than a request.
From the Dlc of genesis?
I mean that it also does not spend an element like armor