Sid Meier's Civilization V

Sid Meier's Civilization V

Combat Medic
112 条留言
Nicky Equeen 2017 年 5 月 19 日 上午 11:41 
there isn't a medic truck even when stack with some Rangers
Mati kozak 2017 年 2 月 14 日 上午 9:18 
nice
The Massacrerer 2015 年 10 月 10 日 下午 5:42 
Very helpful. Thank you!
A66hawks14 2015 年 2 月 23 日 下午 7:16 
*fix
A66hawks14 2015 年 2 月 23 日 下午 7:15 
has any one found a fixed for the "invisible unit" error in vanilla?
AsteroidColony 2014 年 6 月 20 日 下午 1:43 
Since i use this mod i can't build hospitals any more... So I'm not able to build the red cross. That's because the button for building hospitals ore the red cross does not appear. But I could build the medic unit, if I was able to build the red cross. :-(
Please help me!!
Venusaisha 2014 年 1 月 18 日 下午 5:37 
very useful
Ulixes 2013 年 11 月 30 日 上午 6:46 
Really good job, well done! I'm building a MASSIVE overhaul of Civ5. I ask for permission to include your unit. Thank you in advance for the reply.
Object 2013 年 10 月 22 日 下午 12:46 
medic awsome
WarWereDeclared 2013 年 10 月 3 日 下午 6:00 
Does this work for BNW?
Jasager 2013 年 9 月 30 日 下午 9:30 
Can the AI use this unit?
Fox 2013 年 8 月 23 日 下午 1:34 
Alright, I'll give it a shot, thanks.
Moriboe  [作者] 2013 年 8 月 23 日 下午 1:21 
The workshop messes up ampersands; the "amp;" needs to be cut from the link (twice).

As for your subscription issues: that can happen occasionally (for any mod) and it's a pain. Only sure solution I know is to delete your game cache (found in ...\My Games\Sid Meier's Civilization 5\cache), which will redownload all mods.
Fox 2013 年 8 月 20 日 上午 10:04 
The link for the animations appears to be down, also I can't seem to get this mod to download regardless of what I do, however all my other subscribed mods aren't giving me any issues so I'm not entirely sure what the issue is here, any help would be great.
Hulfgar 2013 年 8 月 3 日 上午 3:54 
Thanks Moriboe :)
Moriboe  [作者] 2013 年 8 月 2 日 上午 8:32 
Of course, use however you like!
Hulfgar 2013 年 8 月 2 日 上午 5:56 
Hello Moriboe,

may I merge your mod in mine? With proper credit of course. This would solve a compatibility problem (we both use the red Cross National Wonder).
Moriboe  [作者] 2013 年 7 月 18 日 上午 6:15 
He has the medic promotions. They work like the medic promotions.
Fierysaint 2013 年 7 月 18 日 上午 6:06 
So how does he work?? Heal by proximity? Point and click? Fortify next to? How much healing? Please include in your description.
FFIVEZ 2013 年 6 月 13 日 下午 7:35 
How do I install?
ニコラス 2013 年 6 月 8 日 上午 3:30 
does the AI use the medic unit?
Moriboe  [作者] 2013 年 4 月 1 日 上午 8:44 
No. I'm not a 3D artist, see the credits above.
ssomchay85 2013 年 3 月 31 日 下午 7:58 
Can you make an american fighter plane unit Tuskeegee airman with the tail painted red(red tails)
Zark 2013 年 3 月 20 日 上午 10:45 
Out of curiosity, does the AI use the medic unit?
Sabertooth 2013 年 2 月 25 日 下午 7:59 
I seam to get the first medic but then it wants me to build
a red cross building before i can get anymore medics but
i can t build a red cross building .can you help me with this?
thankyou
Moriboe  [作者] 2013 年 2 月 24 日 上午 5:44 
New version is up. A test report from a vanilla player would be nice :)

@marvinblue007 & nineholes9:
You can find a version out of steam at CFC:
http://forums.civfanatics.com/downloads.php?do=file&id=20932

Problems with downloading & activating mods are usually due to Steam.
Sabertooth 2013 年 2 月 23 日 上午 5:14 
this could be a nice mod but when I add it it doest not work .
it won t let me load the game .hope you can fix it thankyou
Moriboe  [作者] 2013 年 2 月 23 日 上午 4:37 
I'll upload it later.

@the vanilla guys: I just realize there is no such thing as Medic II in vanilla, explaining why the unit doesn't work at all. I'll update later in the weekend.
marvinblue007 2013 年 2 月 23 日 上午 2:51 
Hi there! Sorry it took a while. I tried your suggestion about copying and pasting out of and into my MODS folder; no good. If I'm not online, Civ 5 won't see it in the mods loading screen.
jkcuzner 2013 年 2 月 22 日 下午 5:42 
I put the edit in and will try it later tonight.
Moriboe  [作者] 2013 年 2 月 22 日 上午 10:54 
Damn. Try this:
1. Go to the mod's folder, open medicVanilla.sql (with a regular text editor)
2. Change the line that starts with "INSERT INTO ArtDefine_UnitInfos" to:

INSERT INTO ArtDefine_UnitInfos VALUES('ART_DEF_UNIT_DOCTOR', NULL, 'UnFormed');
jkcuzner 2013 年 2 月 22 日 上午 12:19 
But it didn't freeze up...that's a step in the right direction.
jkcuzner 2013 年 2 月 22 日 上午 12:18 
I tried it in Vanilla. The graphic didn't show up and the units healed the same as if they had the medic promotion. The person was invisible and all that shows on the screen is the golden circle and the medic icon above the unit.
Ultima228 2013 年 2 月 21 日 下午 11:35 
Running Vanilla, will test it out next time i launch the game (should be tomorrow)
Moriboe  [作者] 2013 年 2 月 19 日 下午 12:15 
Updated, should work for vanilla now too. Only the default lonely graphics though. Please confirm if it works, I have no way to be completely sure.
jkcuzner 2013 年 2 月 19 日 上午 12:07 
Can't wait to see the update. This is a great idea for late game domination. Thanks for the mod
Moriboe  [作者] 2013 年 2 月 17 日 下午 9:44 
There's the problem. I tend to forget about vanilla. I'll see if I can make it compatible to both. It's an extra argument in one of the tables.
jkcuzner 2013 年 2 月 17 日 下午 2:09 
Also, this is the Civ V original game.
jkcuzner 2013 年 2 月 17 日 下午 2:08 
It's the single infantry (default).
Moriboe  [作者] 2013 年 2 月 17 日 上午 12:20 
Hm that's new to me. I will test it. Is this with the default graphics (single infantry) or the ones with the truck?
jkcuzner 2013 年 2 月 16 日 下午 7:36 
I have a problem when using this mod. Every time I try to move from water to land with this unit the game freezes up and I have to restart. Is anyone else having this problem? Is there a fix?
Moriboe  [作者] 2013 年 2 月 16 日 上午 8:08 
Added new graphics, thanks to snafusmith (unit) and Hulfgar (skin adaptation). See the instructions in the description on how to activate them.
ChayaNyx 2013 年 2 月 15 日 下午 7:19 
Make Combat Medic a unit of the military, requiring something like Civ 3's Battlefield Medicine, national wonder
RedRapture 2013 年 2 月 14 日 下午 7:32 
The Red Cross is independent of the military. The military, any military nowadays, regardless of religion, trains its own combat medics, which are just as good soldiers as anyone else. A better use of this would be making the combat medic a free promotion of sorts that you get once you make a national wonder or something like that. Perhaps make it give an additional 2 to 5 healing per turn.
Moriboe  [作者] 2013 年 2 月 14 日 下午 12:42 
@Charsi: Interesting as that would be, I don't feel the ease of earlier warfare should be increased. But it's a different thing to rip through the opposition at the end of a game (especially a conquest one), when warfare is likely becoming a bit of a grind.

Question to all: do you see the AI using these units? If not I will increase their flavors. The AI usually is pretty fast with getting national wonders, so that's not likely to be a real problem.
Moriboe  [作者] 2013 年 2 月 14 日 上午 9:34 
The Geneva conventions. And "International Red Cross and Red Crescent Movement" doesn't have a nice ring to it. Though the icon shows the red crescent along with the cross.
The Evil Genius Organization 2013 年 2 月 14 日 上午 9:08 
Why would it require the red cross? For one thing they do make a big deal out of not having anything to do with combat of any kind. (because if they are seen taking sides they can't do their job.) And also if your civilization isn't christian, you most likely wouldn't have the red cross.
Charsi 2013 年 2 月 14 日 上午 8:43 
It would be interesting if you could upgrade the Scout into this. Finally, a use for Scouts past the early exploration and expansion phase!

Some bridging unit(s) might be nice too, perhaps an earlier civilian unit with just the Medic 1 promotion. Historically, mention of "mobile field hospitals" dates back to Napoleon at least - if you believe wikipedia.

Suggestion:

Scout -> Alchemist (requires Philosophy) -> Chirugeon (requires Education) -> Doctor (requires Biology) -> Combat Medic (requires Penicillin)

Not sure how you'd balance out their healing capabilities. Maybe limit the earlier units movement points as well as medic upgrades. Welp, thought i'd throw it out there.
Erwin Rommel 2013 年 2 月 14 日 上午 7:41 
Well i hope they are just as clever, this is simple yet an exciting new strategy!
marvinblue007 2013 年 2 月 14 日 上午 2:34 
I'll let you know how I go..