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I'm making a game with Mother 3 like controls, and I decided to impletement X360 controls, the problem is I'm relatively new to it on GMS, and the only time I used it was to make a 2D engine.
Anyways, I downloaded your source, and I adjusted it so there wouldn't be an inversion.
Things I'm missing are basically, controlling the speed of the movement, and how to set the character sprites.
For example, what if I want the speed to be 4at maximum, and the less I tilt the slower he walks.
And as for the sprites, I'm making him walk in 8 directions, how can I make him animate in a way where for example he's walking between 20 degrees and -340 degrees, he's animating to the right, and if it's between 21 degrees and 60 degrees, he's animating right and upwards?
Thanks for your time man, sorry for the questions, but I'm running our of ideas here!
I come from the OOP world too and for more complex projects I usually turn my code into ravioli. :)