Medieval Engineers

Medieval Engineers

Rebalance - Ores and Clay
8 条留言
king97killer 2020 年 11 月 23 日 下午 3:23 
can we get this working again
Princess Lizzyroo 2019 年 7 月 15 日 下午 12:17 
Can this be updated? Please
dischord 2019 年 2 月 19 日 下午 2:21 
curious..will you be updating this for the latest version of ME, as atm it not compatible and OMG 5 ore for one ingot is a pain ;p
Overwatch 2018 年 7 月 10 日 下午 3:53 
Epic!:steamhappy:
Cerbrus  [作者] 2018 年 1 月 7 日 上午 7:52 
@sonicthe: I see your point, but I think that would make the difference between crushed (1 or -> 2 metal) and not crushed (2 ore -> 1 metal) too large. In the end, it's all molten down any way ;-)

Thanks for your feedback and support, though!
sonicthe 2018 年 1 月 7 日 上午 7:25 
2 ores per ingot. Once crushed, much of the dross could be removed, so 1 to 1 for crushed ores doesn't seem as over-powered.

BTW, I wasn't necessarily suggesting you should change anything, just making a comment. It definitely makes it easier to make metal stuff. And makes tile roofs practical.

All in all, I like this mod. Thanks!!
Cerbrus  [作者] 2018 年 1 月 7 日 上午 7:12 
@sonicthe: You mean 2 ores per 1 ingot, or 2 crushed ores per 1 ingot?
sonicthe 2018 年 1 月 4 日 上午 8:32 
Not sure that 1 ore per ingot makes logical sense, but definitely better than 5!! I would probable use 2, if I were writing this mod, but all the other changes make lots of sense. Thanks for this!!