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Well... weight doesn't matter, but mass does, the bigger the ship, the more energy you have to produce in order to move that ship, so yeah, it makes sense that bigger ships are less agile than smaller ones.
Besides that, there is a lot more reasons to not have the bigger ships moving quickly, for example, imagine that you turn a 2km long ship at the same speed as an 3m ship... What do you think will happen with the guys inside the ship? yeah, they will be smashed against the walls and die horribly...
@Nicky
This mod should be compatible with any mod which doesn't modify ships themselves, so maybe there are a mod for that extra-range in the steam workshop.
Merely saying this as the chinese made laser guns that have a range of 800 meters, can go through windows without effecting them, and the gun makes no sound when firing and the laser itself is invisible, seems to me the percieved "future tech" is spun wildly out of what it really turns out to be.
Appart from that, some of the ships are overnerfed in that regard, this is because I felt (looking at the stats and classes of each one) they were a little too high. In the mod they still have more maneuverability than the other ones in their class but not too much. (didn't want to mess that much with vanilla balance). And of course I changed some of them while playing normally.
And finally, use/create a mod to move all the ships to Concordia, it will make your life a lot easier.
Feel free to do it!.