Creativerse

Creativerse

Arc Storage V2
37 条留言
GreenRoc 2020 年 6 月 28 日 上午 8:21 
This is amazing!
Cost one Qbit to auto-build
SoulzBaen 2020 年 4 月 27 日 上午 1:10 
Noticed there are no chests for Fossils, Cacti, or Mud?
c2k 2019 年 12 月 31 日 上午 4:49 
hi there, this is an awesome build! Thanks. Quick question. Do the sprites for each chest seperate anymore? as currently they're all stacked ontop of each other. E.G all of the different rods are ontop of each other in the image projected.
Drakarious 2019 年 12 月 21 日 上午 8:51 
just need to look in the code find the color=# line and change it to a color you prefer but the icon i guess cant be changed as its location a preset picture
prettyboy 2018 年 11 月 10 日 下午 3:37 
Is there a way to make the icons Darker? 'Cause I'm using Pumpkiru's grand chest and the icons dont show up that well D:
entuland  [开发者] 2018 年 2 月 18 日 下午 12:50 
Right now most of the names can be worked out from here:
http://psteamcommunity.yuanyoumao.com/app/280790/discussions/3/1692659135919331576/
As far as I can tell only one of the forbidden city blocks made it to the sprites (should be the last one of icons_00, index 959 or so).
Desepter  [作者] 2018 年 2 月 18 日 下午 12:27 
Hey Ko0L4iD, Thanks for updating the Wood sprites. Also about using the BP in another, it’s a great thing, BP allow us to build on to each other’s work and create new stuff that’s better.

My current plan for this blueprint is to replace all sprite numbers with names as soon as the internal names are made available and work. As for the forbidden city blocks, I am trying to find their sprite numbers now, and will try to create a fast update.
Lagfather2845 2018 年 2 月 15 日 上午 10:58 
we now need a chest for forbidden city blocks
Ko0L4iD 2018 年 2 月 14 日 上午 10:22 
Hi Desepter,
I used your arc signs in one of my blueprints recently. Hope you don't mind, they are excellent. I've also uploaded a small bp with updated Wood sprites for the one sign. Might save you time updating/tweaking your own bp, or just add it to a collection as a separate update.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1301518524
Desepter  [作者] 2018 年 1 月 21 日 下午 12:41 
Oscar, I just added a revised code as a discussion. I did not add Rinecones since they are only used as a throwable which is included under the "Grenades (Throwable)".
Desepter  [作者] 2018 年 1 月 21 日 上午 11:53 
Hey, Sorry I have not been very active busy since new term started in university.

I plan to update the blueprint as soon as wood sprites are available again, I will add the Moss and Rimcones to the blueprints then. For now I will look into maybe adding the Moss and Rimcones and posting the code as a discussion.
entuland  [开发者] 2018 年 1 月 21 日 上午 4:37 
Oscar, the wood sprites disappeared from the available ones in the game after the whole list of sprites got messed up by a recent major release and subsequently only partially restored by an hotfix. We hope that all sprites will make it back to the game without messing up indices again.

As for updating this blueprint of course I have no word in it cause it's Desepter's work, but you can easily add / change any sprite by editing the arc signs as you please. More info here:
http://psteamcommunity.yuanyoumao.com/app/280790/discussions/3/1488866813759228219/
Ωscar 2018 年 1 月 21 日 上午 4:37 
thx for that, greatly done!
but what happend with nearly all kinds of woods? except the 3 left chests all icons are marked as missing ....

can you add two missing items in the next update? Moss and Rimcones
entuland  [开发者] 2018 年 1 月 20 日 上午 4:09 
Went there at Rick's place and checked myself, some Arc Signs completely fail to activate and display any kind of interface, as if they were completely inert blocks. I've also tested all sprites' ranges, and they all work fine. Everything hints at a too heavily built area that the client is chocking on, so there should be no problem with this BP at all. I suggested to Rick to move the storage away from the heavily built area, and I suggest that to anyone else having issues with arc signs failing to behave. Try not to concentrate too many interactables (whatever kind of machine, station, frame, display, chest or toggleable light) into a single area.
LeFaucheurDeNoob 2018 年 1 月 20 日 上午 3:30 
All icons have disappeared and I can no longer activate the arc sign, they are blocked. Do you have the same problem as me?
LeFaucheurDeNoob 2018 年 1 月 18 日 上午 11:23 
Thank tou so much, best storage ever :steamhappy:
Jolinar83 2018 年 1 月 14 日 上午 9:59 
Saw this on YouTube and must say awesome man! :steamhappy:
Billybobbubba 2018 年 1 月 10 日 下午 7:25 
i think addon would be better
Desepter  [作者] 2018 年 1 月 8 日 下午 2:27 
@¤ ҉Richard҉ ¤, You can try to build this BP but only place the arc signs, would give the same effect, Also if you plan to move it you can just copy and paste those codes as you like.

@Billybobbubba What would be better, should I just update this same BP just expanding it. Or would making a new module BP that works like an add-on be better?
Billybobbubba 2018 年 1 月 7 日 下午 8:26 
love this build. instead of adding cook station i would love to see a second module that was a kitchen, with storage like this for each ingredient, and a fountain for the liquids. also is moss missing, or did i just overlook it somehow?
illusion 2018 年 1 月 6 日 下午 11:01 
This is amazing! Thanks!
Richard 2018 年 1 月 6 日 下午 4:56 
Only Arc signs please?
EXODUS 2018 年 1 月 5 日 上午 8:33 
I like so much this building!Is amazing.I build in my server . Very nice
BeautifulBird 2018 年 1 月 3 日 下午 8:20 
ok
entuland  [开发者] 2018 年 1 月 3 日 下午 5:30 
Labmanuki, those are completely missing from the codes that the arc sign provides us - they used to work, but they got messed up by R50 and the hotfix restored only part of them.
BeautifulBird 2018 年 1 月 3 日 下午 5:25 
Missing icons -- Ashenwood, Autumnwood, Cragwood, Crrouptedwppd, Shorewood, Parchwood, Elderwood, Wildwood, and Weepwood. If you can get a fix this would be helpful.
Desepter  [作者] 2018 年 1 月 3 日 下午 4:32 
@jammsen yup what entuland said, also for this specific build lights are hidden in front of the chests, but below the floor (that is the reason I used rotated stairs as flooring). So, this causes the front of the chests to be lit well but lights to be hidden.
entuland  [开发者] 2018 年 1 月 3 日 下午 2:45 
By the way, the color of the chest itself is just matter of lighting (or bugginess thereof).
entuland  [开发者] 2018 年 1 月 3 日 下午 2:44 
@jammsen, those are arc signs buried somewhere in the floor or in the walls, using specific codes to display those sprites in a specific position. Look here for more info about all of this:
http://psteamcommunity.yuanyoumao.com/app/280790/discussions/3/1488866813759228219/
jammsen 2018 年 1 月 3 日 下午 2:22 
@Desepter, the Arc Chest ist darker grey then normal and there is like an icon/sprite in front of it. Thats what i mean.
Desepter  [作者] 2018 年 1 月 3 日 下午 12:45 
@jammsen what do you mean by "color a chest"?
jammsen 2018 年 1 月 3 日 上午 9:56 
Hey, nice modification, thanks for that. How can i color a chest without this modification? Is it even possible?
Desepter  [作者] 2018 年 1 月 2 日 下午 6:19 
Thanks for all the feedback.

@[G4E] Wollmuetze Thanks for your Help. Posting an updated BP soon, with everything you said except the cooking station. I am unable to add the cooking station just because I am trying to keep the bp small and with only minor changes from V1, but in the future, I will try to see if I can.
[G4E] Wollmuetze 2018 年 1 月 2 日 上午 5:13 
Great Storage so far
missing ashenwood log chest
Tourmaline is in 2 chests
How about Cooking Area with chest
Missing Liquid Chest - Twine chest
Raven 2017 年 12 月 30 日 上午 10:48 
Love it!
deadw0od 2017 年 12 月 28 日 下午 4:03 
nice
entuland  [开发者] 2017 年 12 月 28 日 上午 11:38 
Great storage area, well done!