武装突袭3

武装突袭3

KLPQ Music Radio
253 条留言
★ GallowDancer 9 月 24 日 上午 12:18 
Doesn't seem to work on lan server. Trying to play antistasi with this and it just won't work
fat.tism.lawes 9 月 21 日 上午 1:42 
yo it really want to make a radio but I’m a dumbass and would really like help lmao
Marki 9 月 1 日 上午 10:25 
Its on his github, download the mod from there and inside its folder there is a tools folder, inside of it
YaBoiWhiplash 9 月 1 日 上午 9:29 
Does anyone have the music configurator? the forums dont exist anymore and i need it
Cyberbro 8 月 27 日 下午 3:01 
Will this work for solo scenarios and campaign missions?
Thanks
Burrtango 8 月 21 日 下午 7:26 
Hey Rebel, huge ups for this mod, I really appreciate it. Excellent work - setting it up is relatively easy once you understand the process.

From your tutorial video, it seems possible that you could structure the file system to have multiple radio stations - is this true? Is it possible to package the mod so that you can select between radio stations? Or is that a limitation of this mod?
Sir_Logan 7 月 18 日 上午 9:45 
I'm having trouble getting this to work on my dedicated server. When in singleplayer or hosting myself it works but when hosting a dedicated server, the radio will not turn on. I can get in a car and see the option to turn the radio but it just won't turn on. Any help with this would be appreciated!
rebel  [作者] 6 月 4 日 上午 4:42 
@martin509 oh I see. yeah, that'll work. I'll apply this to the next update.
Capitalist Pig 6 月 3 日 下午 8:24 
Still waiting for someone to make a Marty Robbins radio
martin509 5 月 28 日 上午 11:54 
In fn_postInit.sqf:

player addEventHandler ["GetOutMan", {
params ["_unit", "_role", "_vehicle", "_turret"];

if (_vehicle getVariable ["klpq_musicRadio_radioIsOn", false]) then {
playMusic "";
[_vehicle] call klpq_musicRadio_fnc_startRadioPositional;
};


}];

That's all the change you need to make.
rebel  [作者] 5 月 28 日 上午 3:38 
@martin509 unfortunately, afaik there's no way to stop only radio music, you are correct, playMusic "" will stop all music playing.
rebel  [作者] 5 月 28 日 上午 3:37 
@Lurkoid you can actually force themes if you're a missing maker.
martin509 5 月 21 日 上午 11:05 
Hello, this mod has a minor bug: when exiting a vehicle, the mod always does `playMusic "";` regardless of if it is actually playing music from the radio. This means that any music being played in the mission is stopped when dismounting a vehicle. Other than that, the mod works great, thank you!
Lurkoid 5 月 15 日 上午 11:39 
I should also add that I'm trying to use this with Antistasi Ultimate like the other guy below, so I don't know if I can the theme controls to the mission either
Lurkoid 5 月 14 日 下午 7:30 
I see, I thought there'd be an option to atleast pick which theme to play on the radio since there was the option to pack the .ogg files into separate themed folders
rebel  [作者] 5 月 14 日 上午 11:32 
well, it depends. this particular mod doesn't have any music in it. so the music you have comes from some other mod/pack. mission makers and mod maker have full control over content they pack into the mission/mod. the mod will shuffle music at the start of the game. in theory I can add an options to disable that.
Lurkoid 5 月 13 日 上午 6:24 
is there actually a way to change the music of the radio or does it just randomly play music? I've been trying to make a custom music pack for this but I'm not sure if it's working properly
C3ncio 5 月 4 日 下午 12:59 
Thanks Rebel, really appreciated! Atm i'm using premade song mods from other people and volumes are all messed up. I will make my own as soon as i have some free time and normalize db levels as you suggested. Thanks again for this mod and for the help!

Have a great day!
rebel  [作者] 5 月 4 日 上午 10:28 
before packing the songs you can adjust their volume level at the file level. sometimes in sound editing it's called replay gain or normalizing. if the volume of the songs that you packed is not consistent - it's the only way to go.
rebel  [作者] 5 月 4 日 上午 10:25 
there's a CBA menu in the game options that has volume sliders for the mod. you can check it out, hope it can help. you can see the screenshot right here in the media section. other than that, if you're responsible for packing the music into the mod, you can play around with volume of the songs themselves.
C3ncio 5 月 4 日 上午 7:55 
EDIT: The volume problem is way more prominent when you are outside the vehicle with music radio turned on, the loudpseaker doesn't seems to follow the game options volume settings and there isnt any other prompt to adjust it
C3ncio 5 月 4 日 上午 6:47 
Hello! Thanks for this mod, it's amazing! I have a question tho: i'm using it with ACE and with ACE interaction menu i have no option to adjust volume and, while players are loving it, often the volume is so loud it literally hurts ears. I noticed that adjusting music volume in the game options have an impact in the actual volume of radio music but it's incosistent and very tiresome to manage while playing, the results is that often we end up not turning on the music at all to save our ears.
I'm using this mod with the Antistasi Ultimate mission and i don't think i can safely edit the mission with editor to configure something, am i right? Something i can do to fix the volume of the music radio without constatly fiddling with the game options?
Hevan 5 月 1 日 下午 2:52 
i cant activate the radio, it doesnt show up in the options when im in a car
Bendy 4 月 12 日 上午 6:39 
You can remoteExec the actionmenu to all players
Bendy 4 月 12 日 上午 6:39 
Or do you think it's better for single player because of the addAction menu?
Bendy 4 月 12 日 上午 6:37 
What about hosted multiplayer, ie coop? You can still get audio working across a network. I did it for my last mod. Just use Say3d then every player hears it. And it will sound realistic if it's coming from radio or something in the 3d space
rebel  [作者] 4 月 12 日 上午 6:06 
@Bendy I can add something like that for single-player missions.
Bendy 4 月 10 日 下午 7:50 
is there an option to add the actionmenu to anyone in a vehicle, not just pilots?

then missions with an AI pilot you can still turn on radio as a passenger
Mentos 4 月 3 日 下午 3:59 
where's your tool .exe in the folder ? :'(
Illu 3 月 26 日 下午 8:06 
client side?
rebel  [作者] 2 月 26 日 下午 12:03 
There's no key at the moment to skip songs.
SRGTALEX 2 月 24 日 上午 8:30 
amazing man thanjs for this ! quick question, how do you skip to the next song for instance. Do you have to listen to all the playlist made to get to the last title for example ? Keys for this manipulation ? Thanks in advance ! Cheers !
Mathieu van security Mobistar 2 月 19 日 上午 10:58 
I think it's since the last fix but for some reason some songs don't autoplay and they need the radio to turn off and on again. Might be something solely on my side. I simply don't know
Ftmch 2 月 11 日 下午 11:09 
@rebel: Awesome! This could be clue, but sometimes when I copy/paste the radio object, the copy works but the original doesn't, haha. (The original still works if you turn it off and on again).

Just want to say I love the mod by the way, brings a lot of joy to my group to be able to have some fitting music on the radio for our campaigns.
Osphex 2 月 11 日 下午 10:35 
I cant get it to work. I pack both the klpq_file and the klpq_config folder, put them in the original folder and upload them via the Arma 3 Publisher.
But in game, once I run the script "klpq_musicRadio_radioSongs", it returns empty and this just pisses me off.
WHY ISNT IT WORKING AND WHY IS NOBODY HELPING ME:steamsad:
rebel  [作者] 2 月 11 日 下午 12:10 
I have a few ideas why that happens. Will try to fix.
Ftmch 2 月 10 日 上午 6:40 
Having a problem where I pretty much never hear the music from objects (using the [this, true] call klpq_musicRadio_fnc_addRadio;-function) when the mission starts when testing missions. If I turn it off and on again it always works, but pretty much never on mission start. Anyone have the same issue and any workarounds? Seems to work slightly better on dedicated but it still happens now and then.
mgguy56 2 月 9 日 下午 9:55 
The radio option with no ace is broken when using the chopper from Reaction Forces dlc. It would be great if you fix it, thanks!
rebel  [作者] 1 月 31 日 上午 10:17 
it's all still available on github. I might return it back. we'll see.
CringedSnake 1 月 30 日 下午 6:10 
Hello, why is the mod folder half empty after the last update, there is no examples folder and no tools folder, thanks to them I added songs to myself, now I can't...
ZugZug69 1 月 25 日 下午 1:14 
I got this working on my dedicated server, as long as everyone has the same files installed (the music files that you pack yourself) everyone will hear the music playing in their vehicle when you turn radio on. I have not tested this any other way yet.
Rheinmetall120 1 月 17 日 下午 5:06 
Why some times after one music finished,I can't hear the next one
rebel  [作者] 2024 年 12 月 9 日 上午 9:10 
@Metal exile compatibility is something that I never tried but people report it from time to time as not compatible.
rebel  [作者] 2024 年 12 月 9 日 上午 9:09 
@Zeonn it's open source for a reason, go ahead.
Zeonn 2024 年 12 月 7 日 下午 5:53 
Hello, is it possible for me to try to add "stations"? Basically, can I modify the mod?
MetalMilitia 2024 年 12 月 4 日 下午 8:22 
Run it all different ways ; kinda guessing since I was trying to fudge a few things in that it may not be too friendly with the exile mod, or some of the other custom stuff running. All I really want is a damn simple means to play music through the loudspeakers @ traders lol... but everything has issue.
rebel  [作者] 2024 年 12 月 4 日 下午 4:46 
@Metal do you have the mod installed on both server and all clients?
did you add the public key to the server after signing the PBOs?
MetalMilitia 2024 年 12 月 4 日 下午 3:25 
Well, if someone would be so kind as to help me get this going, I might be able to send a 'lil x-mas gift. Followed along with instructions, works in single player/editor for not MP. Server is eXile running almost CUSTOM everything, but for some reason using the given instructions, cannot get this mod to work / sig mismatch / etc. Shoot me a message if ya can help!
Trooper1108 2024 年 11 月 9 日 下午 5:32 
Doesnt work when i add more then one song, game doesnt start up because of a 'member already defined error'

Have followed the tutorial exactly.
(UvG) ARCH 2024 年 10 月 21 日 下午 8:29 
is it possible to skip songs?