Space Engineers

Space Engineers

[codecat]Armor
6 条留言
Inferi  [作者] 2018 年 5 月 8 日 下午 11:33 
@Kevin03YZFR1: I am no longer making mods for SE. For info about modding and all that nice stuff, visit: https://forum.keenswh.com/categories/modding-and-programming.423171/ for more information.
Kevin03YZFR1 2018 年 5 月 8 日 上午 10:26 
I have been looking for an armor mod that has a new texture for armor but also includes the 2x1x1 and rounded blocks and includes deformation. I would create them myself using the original block set and change thew texture however, mnodifying textures is beyond my curent capability. Could you include the extra deformable blocks and/or provide any pointers on how to modify textures? Thanks in advance.
Inferi  [作者] 2017 年 12 月 23 日 上午 3:30 
@Tangent : I would need to remake most of the blocks to make them deform, so I will not do that right now. Maybe in future.

@Shogun KA YO! : I would love to continue with my Dreadnought Imprimis. Right now I do not have the energy to do that. It needs to be updated to the new coding API and some other stuff.
Fistagon 2017 年 12 月 22 日 下午 8:42 
Glad to see your still working on your mods and with such detail ! :nepnep:

Shogun does wonder if you intend to work on the super mothership mod pack you made and the battle ship weapons too :Adult_Neptune:
Inferi  [作者] 2017 年 12 月 22 日 下午 6:04 
@Tangent: I believe that you mean floor tile pack? If so, I will look into that and see if I can fix that :) If you meant the corridors, then I do not think that will be possible due to too many points in the model.
Tangent 2017 年 12 月 22 日 下午 4:02 
So with this new deformation capability, does that mean you could also conceivably add that to the interior walls pack? Just a thought.