Killing Floor 2

Killing Floor 2

KF-Wolf3D
17 条留言
ARIFMOMETR  [作者] 2020 年 10 月 29 日 上午 3:17 
No, i deleted everything. rockmax help me with this map because by default all sprite objects-emitters in map were broken and he helped me with that.
Christina 2020 年 10 月 28 日 下午 1:07 
I could try my hand at fixing it for you, then :) Do you have a link to a uncooked version of this map? I've looked at the copy on game banana and unfortunately that one has broken sprites as well so I'd prefer this one if possible.
ARIFMOMETR  [作者] 2020 年 10 月 28 日 上午 3:28 
I don't know what with floor and ceiling, it was default metal material, I don't play in kf more than year, anyone who want can fix it without me and upload map to steam.
Christina 2020 年 10 月 27 日 下午 3:55 
Very cool map, classic nazi blastin' goodness! the sprite effects of the furniture props are especially neat. However, the ceiling and floor textures are broken. Any chance of a fix for them?
John27 2018 年 10 月 17 日 下午 8:11 
make a version where all the nutzee symbols are replaced with horzine symbols and hitlard to hans pls
(half kidding lol but a new sprite will be nice)
The solar flare. 2018 年 2 月 10 日 下午 7:49 
Helpful map thank you. Fav and rate up
Marsdudes 2018 年 1 月 21 日 上午 10:45 
The textures looks a bit shabby on lower graphic settings, odd since its litteraly pixel art

Great nostalgic map nontheless! :lev:
sebul 2017 年 12 月 29 日 上午 7:01 
could you increase the spawn rate? thank you
Windows11 2017 年 12 月 28 日 上午 9:22 
:47_thumb_up:
Frostbite* 2017 年 12 月 27 日 下午 8:54 
its a shame this hasnt had more ratings,u put effort into it i rated it,bugs aside it played out well enough^^
ZioMcCall 2017 年 12 月 24 日 上午 3:38 
Mein Leben!
ARIFMOMETR  [作者] 2017 年 12 月 18 日 下午 10:05 
RockMax has fixed map, but I want to make one thing before update.
Pokerman 2017 年 12 月 18 日 下午 8:28 
Sprites works in solo, can't see them in server?
ARIFMOMETR  [作者] 2017 年 12 月 18 日 上午 7:26 
I know what is particle emitter, i dont know how to make it correct in game - in editor all work
Pokerman 2017 年 12 月 18 日 上午 7:15 
OK, here's the example :
https://www.youtube.com/watch?v=so_fuZudaik&feature=youtu.be

(Don't mind the battle sound, I am actually playing that time)
Pokerman 2017 年 12 月 18 日 上午 6:23 
It's possible to add 2D objects, use Particle System (The Emitter) to make it come true.

Example : KF-PalletTown

This author places some 2D Emitter and it will "always" facing the player.
Pokerman 2017 年 12 月 18 日 上午 6:19 
My good memory!