Stellaris

Stellaris

Maximum Fleet Size: 50 (1.9 ONLY)
59 条留言
Dragon of Desire  [作者] 5 月 18 日 上午 11:18 
If you play on 1.9, yes. But otherwise this was out of date back in 2017
Navicka 5 月 18 日 上午 12:47 
mod still working?
Krylia Viru 2018 年 3 月 5 日 下午 11:40 
I want those ships.
JamesBulkInTheFryWhoGrubbedMe 2018 年 2 月 14 日 下午 2:12 
The mod isn't working for me for some reason. The AI is still amassing fleets of hundreds, and I can still merge fleets above 50 ships.
Dragon of Desire  [作者] 2018 年 2 月 6 日 下午 8:37 
Hahaha, thanks. My mods may be simple, but they're things I personally like seeing in the game. Things to make variety and some interesting effects happen.
Sardaukar (Dukhat) 2018 年 2 月 6 日 上午 12:23 
Oh jeez, exactly what I've been looking for! And then I looked at your other mods,
only to realize I'm subscribed to nearly half of them, so just wanted to say, excellent work! :p
Dragon of Desire  [作者] 2018 年 2 月 5 日 上午 11:14 
Hahaha, sounds like you're having quite an interesting game, Revenge!
falhxer 2018 年 2 月 5 日 上午 8:55 
Dragon of desire, would like to update of what happens in my games, take nsc, take this mod, and other nice couple, now expect huge fleets with complexive power up to 2 milions, right two milions... when several fleets that goes from 100k to 500k each, and not even full to 50 ships each, smash each other, wars becoming real hell, when with other mod i can see, empires can lose up to 1000 ships and even more, situations like ww1 and the blitzkrieg from ww2 happen on daily basis. and doomstaks are a long story of the past.
TheBobSauce 2018 年 2 月 4 日 下午 5:04 
Oh my mistake.
Dragon of Desire  [作者] 2018 年 2 月 4 日 下午 12:28 
No problem, also it's number of ships, not the fleet size (battleships are 1, not 8 for instance). It's 50 ships total. I was relatively sure FEs also follow this, too...
TheBobSauce 2018 年 2 月 4 日 上午 10:58 
There's a situation in the game where you can group two fleets together if one fleet is just below 50 and the other fleet would put the new fleet just above 50. For example, you could have a fleet of 48, and merge it with one cruiser, which is 4, giving you a fleet of 52, you could then make this new fleet as large as you want. Sometimes the AI does this and gets fleets way larger than the limit.

Also, fallen empires have their fleets already spawned in, so their fleets are much larger than 50, I don't know if this is the case with crisises.

Lastly this mod breaks the fleet manuevers event, since the fleet power required is proportional to your total military power, and you could only use one fleet to complete the event.

Sorry for the long post, but these are all the problems I've encountered while playing with this mod.
Dragon of Desire  [作者] 2018 年 2 月 3 日 下午 12:17 
Not sure, it SHOULD, I mean, it's a define for everyone, not just you.
TheBobSauce 2018 年 2 月 3 日 下午 12:13 
Does this limit work for the crisises?
VicMagician 2018 年 1 月 20 日 上午 7:30 
There's no problem! Thank you for your attention!
Dragon of Desire  [作者] 2018 年 1 月 20 日 上午 12:42 
Sorry, that's an engine problem... it hs nothing to do with this mod.
VicMagician 2018 年 1 月 19 日 下午 10:07 
Hello! Thank you for the mod! There's an issue when you land more than 50 armies in a planet. When you embark them, the excedent armies above #50 just disappear. They remain in the Outliner but cannot be selected anymore.
Dragon of Desire  [作者] 2018 年 1 月 17 日 下午 2:16 
Hahaha, 2.0 will be amazing, don't worry, but thanks for the compliments!
falhxer 2018 年 1 月 17 日 下午 1:13 
couldnt thank u more for this mod, too bad only 4 stars, extremly underrated, this mod, is so awesome, that now AI, launch parallel attacks on scale, and when u see huge fleet, u know is gonna be a huge massacre, but not only in 1 huge battle but during long time of periods, even if one empire badly loses, it doesnt go to 0 fleet, it stll stay extremly flexible, even able to counter attack aswell, i hope if 2.0 doesnt goes well the mod will be updated somehow :steamhappy:
=phX=King_Camp 2018 年 1 月 14 日 下午 6:03 
Thank you, just making sure.
Dragon of Desire  [作者] 2018 年 1 月 14 日 下午 5:41 
Yep!
=phX=King_Camp 2018 年 1 月 14 日 下午 3:53 
I found the 00_defines files, just looking for the line to edit now. Is this the line I need to edit?
FLEET_MAX_SHIPS = 500
Dragon of Desire  [作者] 2018 年 1 月 14 日 下午 3:42 
the defines file! Just google where to find the Stellaris defines file.
=phX=King_Camp 2018 年 1 月 14 日 下午 3:32 
Where would I need to go to edit the ship limit for fleets?
Mutaco 2018 年 1 月 12 日 下午 9:22 
Ok!!!!
Dragon of Desire  [作者] 2018 年 1 月 12 日 下午 1:34 
It doesn't require any translating. All it is is a single config line change in the defines file! There's absolutely no need for any translations at all.
Mutaco 2018 年 1 月 12 日 上午 7:55 
Hello my friend, first of all I would like to thank you for the excellent work, today we need more strategy than numbers.
I would love to be able to translate your mod to PT-BR, you could send me the files so I can translate, then I would send it back and the next update you would release together.
Awaiting :).
♿ MonchoN7 2018 年 1 月 8 日 上午 10:08 
my bad.. i was doing the modifications incorrectly.. now it works :)
♿ MonchoN7 2018 年 1 月 8 日 上午 9:46 
Just tried it... didn't work :(
Dragon of Desire  [作者] 2018 年 1 月 8 日 上午 6:54 
Yeah go ahead and go into your defines file and change it!
♿ MonchoN7 2018 年 1 月 8 日 上午 5:14 
is there a way to reduce the number even further? like Max 30? a quick way to modify the mod?
yobeefjerky 2018 年 1 月 6 日 上午 8:19 
Alright, thanks.
Dragon of Desire  [作者] 2018 年 1 月 5 日 下午 1:07 
it limits ship cap, not navy cap
Kipsta 2018 年 1 月 5 日 上午 10:05 
Cool, will try this out before 2.0
yobeefjerky 2018 年 1 月 5 日 上午 3:47 
Looks cool as hell, but i was wondering, does it limit Navy cap? like, 25 destroyers per fleet
or does it limit ship cap? 50 destroyers per fleet
falhxer 2018 年 1 月 3 日 上午 12:47 
This mod is great, it has room for so many strategies, finally i can say bye bye to stacks and fight multiple fronts, for example now in a game a federation was forming around me, with your mod i can fight multiple fronts, it feels so great, at least +50% more fun only with your mod, thx buddy
Dragon of Desire  [作者] 2017 年 12 月 28 日 下午 2:52 
Yeah, I noticed that too. They seem more intelligent when forced to use multiple fleets.
Warder7663 2017 年 12 月 28 日 上午 10:50 
Just letting you know, I love this mod. It requires you to make reserve units and draws out wars. I got tired of the doomstacks and just instantly winning. Something I noticed in my game is that it seems like the AI makes strike fleets as well and tries to raid behind your battle lines.
Dragon of Desire  [作者] 2017 年 12 月 27 日 上午 11:25 
Don't think so.
NateKJ 2017 年 12 月 27 日 上午 3:05 
Will this break my save game if I add it now?
Dragon of Desire  [作者] 2017 年 12 月 24 日 上午 10:33 
Unfortunately, no. This is just a single line in the defines; there is no line that decides number of fleets you can have.
Alt 2017 年 12 月 24 日 上午 1:18 
Question
Couldn’t you also add a limit to the number of fleets you can have as well?
Example
10 Fleets of 50 ships = 500 ships in total
I think this might help the mod better, instead of having a billion fleets of 50 ships piece.
Boxington Washington 2017 年 12 月 22 日 下午 2:40 
Kool,
thanks
Dragon of Desire  [作者] 2017 年 12 月 21 日 下午 9:31 
And that's why I don't play with the Star Wars mod, unfortunately. It makes you and you alone OP as hell. Try ISBS or NSC, whcih gives the new ship types to all AI.

And yeah, you can make as many fleets as you want, but the're all capped to 50 ships each.
Designer225 2017 年 12 月 21 日 下午 7:09 
So, with this mod we can build squadrons now?
Lexibaka 2017 年 12 月 21 日 下午 5:01 
IT makes space forts, forts again and with the Star wars mod it makes the Imperial Star Destroyer scary as it should be. Although one tiny issue is that the Ai needs something to throw against a SSD, cuase most of their fleets are just 20-30k fleet strength, and a SSD is like 200-300k with a normal ISD fleet which is round 70k-100k fleet Strength thats like 400k-600k with 50 ships Stream rolling the Ai BUT at lest the SSD and ISD takes sooo long to build. Over all great mod 10/10
RED-Life 2017 年 12 月 21 日 上午 10:40 
There is also need to be a forced admiral per fleet otherwise this can be worked around with 50 different admiraless fleets, and once that happens adding a cap on admirals so you dont just have like 20 admirals 3 researchers and 1 governer
Dragon of Desire  [作者] 2017 年 12 月 20 日 上午 12:24 
I think so.
What is it all for? 2017 年 12 月 20 日 上午 12:23 
Does this apply to crisis fleets as well?
Dragon of Desire  [作者] 2017 年 12 月 19 日 下午 1:31 
Yeah, it is.
falhxer 2017 年 12 月 19 日 上午 8:32 
so is basically working ?