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I like the map but IMO the central zone is far too high, like a mountain to a hill when compared to DOW 1 Thargorum. Also I feel like the map is too bright.
If anyone who played this 3v3 against real opponents would share gameplay insights or replays, I am thinking about doing a fork of the map with even resources on both sides if necessary, but don't have any detailed insight, so share your thoughts on this ;)
Eldar map... fly over destroy corner base... drop pods, snipers..
Thank you :)
I would really like to move the camera away further, maybe someone can point me to a solution, I can't figure that out.... I tried re-calculating the camera with the same heightmap set to a greater height, switched back to the lower heightmap settings afterwards, with no changes.... :/
Okay so currently, the HQ buildings need to either be rotated 180 degrees (so they dont face the canyon wall) or moved forward a bit because units build from the HQ tend to get stuck inside the building and thus become unusable.