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Note as well that period doesn't appear to be default key to enable/disable mod, on my setup it defaulted to the 'Pause' key. To open the mod's full HUD with options the key defaulted to 'Home' for me as well.
so i spawned a second Tars, Idk maybe I has Potato pc but second Tars makes it really slow, Really Really Slow. so i removed it and it didn't stop he lag .
I was using the debug mod todo so , it gave feature to Spawn a "tars" .
I mean it's a bot so "efficiency" isn't of the utmost importance but it should still probably prioritize not eating garbage if it can help it. Rotten meat doesn't sate much hunger and it both harms and I'm pretty sure it can poison you which the bot may have trouble recovering from.
This would be cool if it were integrated into survivor NPC's that build and try to survive alongside you."
Yesss. This would be a total gamechanger, haha.
@"SMOKE 31 Dec, 2021 @ 5:07am
↓ would dramatically increase the system requirements xD"
Probably :'# It would def be optional.
But having intelligent NPCs capable of doing player-like activities in a crafting game like this would be a real innovation in the genre. And IMO the genre does need a bit of innovation.
Not to mention, it would be just plain awesome.
(There is KINGDOMS which does this, but it isn't really pleasant to play and the game is single-player only)
(hopefully an optional idea) -_-