安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1295730305
--- Cause of crash
One of the prefabs was using a reference to a model used in a different mod, meaning any who hadn’t installed the mod was trying to use a model unavailable to them, which resulted into a crash.
I will take a closer look tonight to try and find the cause of this crash.
Under ..\Life is Feudal Forest Village\mods\1218091099 you should have 6files and 2 folders. Within the models folder you should have 3 .mim files and in the prefabs folder 4 .prefab files.
Wild Sheep, Food Rebalance, Trade Dock, Kitchen & Cooking, Stone Bridge, Increase Camera Distance, Cheaper Stone Roads, Better Burial, Furnished Houses, Stone Steps
Also messing with mod order to see if thats the cause.
sory me english is no good I hope you understand. Ty for mood its look nice