安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






another thing if someone can please direct me to a place that does fix the arrow cannon sounds that would be fantastic, thank you!
Armour is already overpowered!!! I already get full armour on my troops because it is soo much more effective than more melee damage, because it works on ranged attacks AND melee, and it is so much harder to get than melee damage. This is why it gave less armour! Put these on oda ashigaru and we have a problem, because no normal unit can take them. And they cost, what, 43 maintainance? The iko ikki can still be broken but not the oda. Put it back to 3, at least for the ashigaru please. I want a bit of a challenge.
And if it helps... +rep XDD
Still love this mod! Thanks.
@Padapwns - Was it a new game. I.E did you both have the mod downloaded and updated before you started the game? because if you did then I have no idea whats wrong...
I made this mod as for a request but personally I like it when I get to play. I might tweak it down so a weaponsmith would only provide +1 armour at all levels.
A Master Armoursmith is going to have access to better materials and tools than a Average Weaponsmith, thus if he put his mind to it would no doubt be able to at least make "Decent" weapons.