安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Life happened, and I wasn't able to have as much free time to work on more maps. The continuous support and nice comments on this map has given me the drive to keep working on the sequel. I was working on a second map, I just never got around to finishing it.
I've been paying attention to the comments, and I will be making some much needed improvements to the new map, including better bot movements and making the map more vehicle friendly. Keep in mind that the new map will still be an arena-style map, so it won't be so huge as to make the main portion of the game just running everywhere.
The new map will be ready and released by the end of the month.
Thank you all for the love and support and all of the nice comments!
@The Novakid of Terraria
Thanks!
The middle section is fun as hell. AIs can capture it if there are on top or bottom, which made me look both up and down. The map is actually balanced, with a slight favor for Raven due to the AIs actually being smart and manning the MGs every chance they get, killing everybody in the process.
Thank you for making a map that has cover. Great job.
Other than that though this map is amazing