Source Filmmaker

Source Filmmaker

Grass pack
48 条留言
Viltree 2023 年 3 月 15 日 下午 3:29 
@Jonkers , Maybe you set bloom to max in camera settings? otherwise idk. (oh thats 2018...)
🖤~Mr.Demon666~🖤 2022 年 3 月 31 日 下午 3:32 
i cant find them
Dr. Pepper (SFM Artist) 2021 年 10 月 9 日 下午 2:36 
This help my with my project. Thank you!
"Benefactor" 2021 年 7 月 25 日 上午 7:30 
Garry's Mod port please :cleanseal:
Marcel 2020 年 11 月 23 日 下午 9:05 
Are these posable?
gamernoob07 2019 年 2 月 2 日 上午 5:05 
is this in blender?
MARK2580  [作者] 2018 年 12 月 22 日 上午 1:16 
I have no idea why your models are glowing.
Jonkers 2018 年 12 月 21 日 下午 11:59 
This model glows even in darkess, is there anyway to get rid of that? I tried using illumposition, but it doesn't seem to be changing the model.
Midori ✽ 2018 年 9 月 22 日 上午 1:22 
its a grass tool

i love stuff like this
just adds more natural feel
Noodelzmop 2017 年 12 月 10 日 下午 1:39 
oh yeah
Spinel Cord (Dan) ᗜˬᗜ 2017 年 12 月 9 日 上午 7:00 
Grass tastes bad
MARK2580  [作者] 2017 年 12 月 6 日 上午 9:28 
from the beginning I wanted to make just 90 separate models. Then when he began to arrange the first 30 models, I realized that it was just hellish labor. And I made pak-models for each species. To the same "more convenient" is no longer done.
Siluva 2017 年 12 月 6 日 上午 9:14 
Ah too sad, sorry for all the trouble ^-^
MARK2580  [作者] 2017 年 12 月 6 日 上午 9:13 
Unfortunately this is not UE4 where to create a grass, just a couple of brush strokes in the editor.
MARK2580  [作者] 2017 年 12 月 6 日 上午 9:12 
This is technically impossible to do. I already suggested earlier, to make 1 model where all 90 models are present at once and each has its own bone, in the form of a field as in the screenshot. More like this can not be implemented, this is not provided by the engine.
The only thing I saw is some scripts that automatically load the rest of the models, for example clothes for the character, but I do not understand this at all.
Siluva 2017 年 12 月 6 日 上午 8:55 
Not really, I was talking about making all of them visible in the viewport at the same time. So you have all the model of grass in only one model, instead of spawning them individually. This could save much time.
MARK2580  [作者] 2017 年 12 月 6 日 上午 8:31 
@SilverToaster | ラムちゃん
Is this what you wanted to see ?
https://i.imgur.com/Po0nnct.png
Double_Axe 2017 年 12 月 6 日 上午 6:02 
really useful
Siluva 2017 年 12 月 5 日 下午 6:39 
I was not thinking about packing all 90 models, but more like the 30 fieldgrass models together, same for the grass and herbs.
MARK2580  [作者] 2017 年 12 月 5 日 下午 6:14 
I think all 90 models just do not fit in this list) But for interest I'll try.
Siluva 2017 年 12 月 5 日 下午 4:41 
This
https://i.imgur.com/YysveJ4.png
Sorry if it was unclear.
MARK2580  [作者] 2017 年 12 月 5 日 下午 4:26 
Those. something like a whole field like in the screenshots? And every blade of grass has a bone?
Siluva 2017 年 12 月 5 日 下午 4:22 
Dunno, it could maybe be useful to have a bodygroup for the megapack.mdl that display all the .smd at once instead of spawning models / change bodygroup individually.
MARK2580  [作者] 2017 年 12 月 5 日 下午 3:32 
emm ... why all 90 models at once?
If 90 separate models and 3 packs, I do not understand why there is something else.
Siluva 2017 年 12 月 5 日 下午 2:57 
Is there a way to show all bodygroups at the same time? Or maybe another bodygroup that display all the .smd?
MARK2580  [作者] 2017 年 12 月 5 日 下午 2:42 
The same can be said about any model that is ported from another paid game. Stop this useless discussion. If you are so tormented by conscience, then go and buy this pack in the store epic games.
Cryptic Runner 2017 年 12 月 5 日 下午 2:21 
@SoSucculent Well we are supposed to buy these things but now we now get them for free. :overkill_laugh:

V

V

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coloradocoolaid 2017 年 12 月 4 日 下午 2:45 
What are you fucking retarded?
v
v
Cryptic Runner 2017 年 12 月 4 日 下午 1:25 
Soo.. Now you should just stop uploading stuff for free. It's kinda illegal.
Dummpkopf (ako) 2017 年 12 月 3 日 上午 6:27 
The "Rate Favorite" gif in the description blew my mind. I didn't know what was happening XD
Nukeclear Muffin 2017 年 11 月 30 日 下午 11:17 
GUD STUFF!
mucdaba 2017 年 11 月 30 日 上午 10:01 
this is the most useful thing in the workshop
GuyGallant 2017 年 11 月 30 日 上午 7:38 
Excuse me sir. Where have you been? The world has needed something like this for a very long time, and you chose to hold this back until now? Disgraceful!
MARK2580  [作者] 2017 年 11 月 30 日 上午 5:25 
I myself follow this project myself. Maybe I'll switch to UE4 if it comes out.
Novarek 2017 年 11 月 30 日 上午 4:50 
@MARK2580 Interesting, I wasan't aware of this new project from Newman, I will keep an eye on it, thanks.
Said789 2017 年 11 月 30 日 上午 2:07 
You plant grass ?
Radiance 2017 年 11 月 30 日 上午 12:48 
I actualy needed this, thanks.
Reoxur 2017 年 11 月 29 日 下午 11:50 
MARK2580  [作者] 2017 年 11 月 29 日 下午 5:36 
Any idiot understands that UE4 is better in everything, but there are no games on it like Garry's Mod and possibly SFM. For this reason, the Source Engine is still used.
All the hope for the development of S&Box from Garry Newman.
https://sandbox.facepunch.com
Novarek 2017 年 11 月 29 日 下午 5:18 
Nice but might be a wasted effort no? I mean, it will be possible soon to animate directly into the UE4 just like SFM and everything else (landscape editing, scene building, model porting...) is already far much easier in the UE4 than in SFM.

Might be more clever at this point to do the oposite, port SFM asset into the UE4, especialy since there is plugin for the UE4 which allow direct port of SFM BSP map into the UE4.

There will be litteraly 0 reason to stay on SFM once the UE4 get its animation editor plugin.
axie 2017 年 11 月 29 日 下午 1:53 
Should be great for stage builds
아Righty-O 2017 年 11 月 29 日 上午 11:38 
possible to make snow props or anything for christmas?
Pipann 2017 年 11 月 29 日 上午 2:46 
oo my boi yaas
Yashirmare 2017 年 11 月 29 日 上午 1:04 
Smoke up kids!
Ardy 2017 年 11 月 28 日 下午 9:53 
Thank you so much.
Geozek 2017 年 11 月 28 日 下午 8:34 
Nice.
Keep It Up!
Siluva 2017 年 11 月 28 日 下午 7:10 
This is just perfect. Thanks !
Rymd 2017 年 11 月 28 日 下午 7:03 
Nice !